เล่นเพลินมากค่ะ ซ้อมเปิดร้านบิงซู เป็นกำลังใจให้นะคะ
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MeBing2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #59 | 2.833 | 2.833 |
| Use of Theme | #67 | 2.500 | 2.500 |
| Overall | #81 | 2.208 | 2.208 |
| Gameplay | #98 | 1.667 | 1.667 |
| Aesthetics | #101 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
The game uses "Bingsu" (shaved ice) as its main product, symbolizing the refreshing coolness everyone craves in the summer. The Mission of Refreshment: The player's mission isn't just to sell, but to "deliver refreshment" to customers who are suffering from the intense heat (their endurance gauge decreases with the heat). 2. 🧊 Game Mechanics Cool Breeze Mechanic (Perfect Timing): When the player manages employees precisely at the "Right on Time," a "Cool Breeze" effect occurs, clearing the Heat Gauge and allowing employees to feel refreshed and return to work immediately. Seeking the Shade: The mechanism for moving stations and employees into "shade" (Dynamic Shade) to escape the scorching sun simulates the situation of seeking coolness on a scorching hot day.
Limitations
RIGHT ON TIME: Press to collect an employee within 1 second after the job ends to receive "Cool Breeze," instantly clearing the heat gauge. OVERHEAT: Heat Gauge System — If employees are overworked or left in the sun until the gauge is full, employees will "faint" and stop working for 10 seconds. SWEATY PALMS: Forces the player to choose between "allowing employees to faint in the sun" to serve on time, or "going into the shade" but losing customers. A ROOF UNDER THE SUN: Shadows from the roof move with the sun. Players must constantly move employees and items out of the sun because items will melt and employees will get extremely hot if outside the shade.





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