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A jam submission

Universe: The TrailblazeView game page

Explore the universe, go beyond what anyone has ever gone before.
Submitted by Sahile
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Universe: The Trailblaze's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#213.6923.692
Enjoyment#353.1543.154
Overall#652.9422.942
Use of the Limitation#842.3082.308
Concept#852.6152.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Rayan Garcia -> https://sahile.itch.io

Software used
Godot, aseprite

Use of the limitation
The ship is unique, if it's destroyed, game over. You'll have to start from the very beginning again.

Cookies eaten
I ate a lot of potato ships... I think that counts in?

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Comments

Submitted(+1)

I very much like the style and the upgrade system. For me the waves of enemies could appear quicker, but i guess that is personal. Also you can try to make the "baddies" (like the double sun?) more distinct as enemies. Oherwise great work!

Developer

Thanks man!! About the waves, it's kinda like of a limitation, because they already spawn very close to the border of the screen, but they have a very low base speed. But in the future i'm planning to increase this speed, or even make it a difficult changer, like every X waves the base speed of the enemies increase and they get faster the more you survive.

Submitted(+1)

The game is really fun, the art style is great and sound effecs are also good. Fun game, i like it. :)

Developer(+1)

Thanks man!! All comments are appreciated. xD

Submitted

Your welcome, would you like to give my game a try too馃構

Submitted(+1)

Nice job!! I like how the damage was represented in the graphics of the ship haha. The enemies are cool and challenging, the movements change every time. Congratulations!!

Developer

Thanks for playing, and for the comment!! xD

Submitted(+1)

Fun game! I like that you created multiple enemy ship patterns  and also multiple obstacles to add variety, which helps stop the game from feeling monotonous. 

I do think you could rework the game over screen after the jam ends, as the text in it is currently pretty small and crammed together, and slightly reduce the time between encountering enemies and obstacles.

Developer

Hey Run! Thanks for playing. XD
I have some plans to improve the game after the jam ends, and some more enemies ideas too. The main problem of the game over menu, i think, is the font, it was made for me too, but.... well, i'm not an artist kkkkkkkkk

Submitted(+1)

Nice! Did you do all the graphics by yourself? It鈥檚 pretty impressive. The black hole catch me the first time. And I run thought the stars the first time . The sun and the blackholes are good ideas. On my last try I add no choice to try to go between 2 big stars.

Developer

Thanks a lot!!! Yeah, all the images are mine. xD
And as I said in other comments, the Pixel Hole is my favorite thing in the game hehehe

Submitted(+1)

first black hole destroyed me ahaha thought it was a bonus, still nice classic game

Developer

Thanks a lot for playing! I , personally, love the black hole (or Pixel Hole, that's how I call it on code hehe).

Submitted(+1)

It was fun! But i have questions: its like and endless journey? i died but i dont really know how i got damage. Maybe it was necessary to add more explanation in some type of encounter. I talk specifically with the 2 suns(?) that was the probably reason i died, maybe? But it was a fun cute game with nice art! Great submission

Developer(+1)

Thanks for playing and for the comment!!! And yes, probably it was the stars. They cause heat damage over time when your ship is too close. I'm considering doing like other games from the jam and adding a screen with some info about gameplay, but I don't know if it's ok to add something new to a game already submitted. Until now I'm only solving the bugs I see in my way. xP

Submitted(+1)

Very nice! The art is really nice and I had fun playing

Developer

Thank you for playing and rating!! xD

Submitted(+1)

This is a very cool space game! I really like the pixel art, especially the blackhole, it kinda reminds me of Gargantua from interstellar so that's very cool! I liked how the black holes dragged you in which was a neat mechanic. All the core mechanics were very well done considering the time frame.

Some critiques I had:
I don't know how long this game is or if it's an endless game but I think this game can be improved with more variety such as more enemy types and more frequent encounters. 
This game will also benefit from background space ambience music
If the upgrades were tied to the enemy kills that would be great addition

These are just small critiques for after the game jam, considering the time frame this is an amazing game jam entry!

Developer(+1)

Hey Pikachu! Thanks for replying. The idea is to be an infinite Game, but considering the time box, I had no chopice but to repeat some enemies, but now the Jam is done, I could use some spare time to improve the game. About the powerups, the intended gameplay is to a powerup appear reandomly after 3 waves beaten, but I forget the cheats on hehehehe

Submitted(+1)

Yeah considering the jam time constraints its completely understandable. The feedback I gave was mainly just for after the game jam cause its a super short amount of time. But given the time I really liked this game. And yeah the cheats made dealing with aliens a lot easier馃槄.