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The One Take's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #24 | 3.375 | 3.375 |
| Presentation | #25 | 3.600 | 3.600 |
| Use of the Limitation | #27 | 3.200 | 3.200 |
| Concept | #29 | 3.500 | 3.500 |
| Enjoyment | #33 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Lakshman Narain Ragubathy, Lim Yu Hao Moses
Software used
Unity
Use of the limitation
We made everything 1 shot
Cookies eaten
8
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Comments
Love the voice acting. The art looks grat, even if some of the grounded enemies slightly (or in the case of one goblin fully) hover off the ground. I was going to point out the sword animation not lining up with when the enemies die, but since others have already brought that to your attention I'll mention something else I found, that being that the player flickers between the running and wall holding animations if you run into a corner. You might be able to fix that by not letting the player switch to the wall holding animation while being grounded.
I had a lot of fun with this game. I recorded my first impressions of it. It was hilarious :D
Glad you liked it, for the melee i tested against static objects so it seemed fine but then ac implementation it the melee was so slow but i had no time to change it soz
don’t be sorry 🙂 you made a cool over the top experience. When I did land the hits it felt very satisfying
Seems to be a nice game but seems bugged on my PC. I nearly can’t see the restart button because of the window dimmension.
Yeah mb im not that good with ui scaling
Awesome fx and narration 😂 great movement feel too
Thanks for playing, glad you enjoyed it
good game, it's so funny!
I love your voice and the particle effect!
Glad you like the blood effects
Thanks for the feedback! Glad to hear you enjoyed our game :]
This was a really nice game. I liked the concept and the movement felt good for the most part. The voiceover after dying is really funny.
I do think the attack was a bit slow and the animation was a bit buggy. Also there is a bug if I die twice in a very short amount of time 2 of the same voiceover plays on top of each other.
Other than that it's a really cool game, good job :D
Thanks for playing, its my first time making a 2d platformer so it was a bit hard to get the animations working right
Its a good job for your first platformer, keep going!
Thanks for the feedback! I'm glad to hear you enjoyed my voiceover work haha
We'll put some attention towards the double death bug, I believe it should be a simple fix that can be amended in the near future.
i laughed so much dying in this game
Thanks for playing
Glad to hear! I was hoping that my voiceover would add some level of humour to the game
Aargh, the rage! And the pressure put on by the director ^^
You should definitely play the hole, very similar humor to you guys! /jam/mini-jam-209-deep/rate/4510783
Thanks for the game suggestion, will check it out
Thanks for the feedback! The director's voice lines were recorded by me at around 2:30 in the morning so I'm glad people loved that haha
Sweet game! The controls are fun and kind of remind me of hollow knight. Great level design. I only wish the attack was a bit faster.
Yeah i messed up with the melee animation
Thanks for the feedback! Level design is something that I personally feel very strongly for so I'm glad to see praise for it. The attack animation for the sword was a point of contention during development, we shall take this into account should the game receive future updates :]
Thanks for playing
Thanks for the feedback!
Игра достаточно плавная, одно удовольствие управлять персонажем. Но как это относится к глубине особо не понял. Зато жизнь действительно одна хаха
Thanks For Playing
Thanks for the feedback!