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A jam submission

Game Of StoolView game page

Approve or reject; the fate of the kingdom is in your hands.
Submitted by muhammetsey, tolga372, FARUKRAL — 3 hours, 25 minutes before the deadline
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Game Of Stool's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#73.9443.944
Overall#412.7642.764
Art/Graphics#432.5002.500
Fun/Engagement#432.4442.444
Audio/Music#482.1672.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work alone, or as part of a group? (If in a group, list their names)
Muhammet Seyhan / Tolga Özsoy / Faruk Basravi

Did you use any publicly available assets? (List the type of assets used.)
Audio Asset Only and a stool sprite :)

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Comments

Submitted

I think the UI and font could be improved, and the concept could be developed better. Different endings and how your choices affect the game would have been a nice touch.

Developer

Thank you for your feedback

Submitted

Solid work for your first game! I think it would be more fun if the stats had ongoing effects, or affected the results of choices. For instance, dealing with the bandits might be easier if my military is high.

Developer

I'm glad you liked it—your suggestion makes sense and is fun; I'll keep it in mind. 

Submitted

Solid work for your first game! I think it would be more fun if the stats had ongoing effects, or affected the results of choices. For instance, dealing with the bandits might be easier if my military is high.

Submitted (1 edit)

Seems like other comments were thinking the same thing that I was, that I'd probably pay more attention to the actual scenarios if the stats of the outcomes weren't shown (and if you played up the parody angle a bit more).

Developer(+1)

You're right; this was my first attempt, and since I didn't have much time to work on it, I couldn't make the parody as good as I wanted. I'll let you know when I redo it. thank youuu

Submitted(+1)

I love sort the court type games, but I do think is better to hide the outcomes of choices to make it more exciting and fun, currently I could just look at which numbers works best and select it without looking at the text. The text currently is also kinda hard to read for me.
Great attempt! 

Developer

Yes, you're right it hadn't occurred to me to hide the results. I'll definitely do that next time. Thank youu

Submitted(+1)

overall a pretty good game, especially for your first game. Keep up the good work!!

Developer

Thank you so much. I’m glad to see you here.

Submitted (2 edits) (+1)

The concept was fun, but I personally think it would have been more interesting if you didn't add the stat/resource changes at the end of each decision. I think it would have been more engaging trying to figure out what kind of consequences your decision would have, and maybe would have fit into the manage theme a bit more. Also because after a while, I just ended up looking at the stat/resource changes instead of reading the text. I also agree with OberonThe Worm on the font being a bit harder to read, but overall it was fun, especially with the GoT parody part. 

Developer(+1)

Thank you very much for your interest. Once my exams are over, I’ll start working on an advanced version of this game and take your feedback into account. I’m really glad you’re here, my friend.

Submitted(+2)

Very interesting and on theme with the jam. I like how you use the white walkers as a benchmark to check how well the player has been balancing things. I do recommend maybe playing up the parody a bit more so it is more clear that this is a GoT parody and not a fan game. I'd also recommend choosing a different font for paragraphs. While fun and fitting with the theme of the game it's a bit hard to read. I think the font is fine on the title and the buttons. When it was on the paragraphs, I tended to not read the flavor text since it felt like I had to fight to do so.

Developer

Thank you for your kind comment; this was my first attempt. Oh, you’re right about the font; I’ll fix it next time.