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A jam submission

Sasa SpaceshipView game page

A card-driven space survival game where every card play counts.
Submitted by Ozzy, pwintphyuaung — 2 hours, 48 minutes before the deadline
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Sasa Spaceship's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1692.8523.143
Audio#1712.7873.071
Overall#2102.8393.129
Graphics#2192.9173.214
Gameplay#2222.7873.071
Theme#2342.8523.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source
Build it with Phaser

GitHub repository url
https://github.com/KaungPyaeHtet/Sasa-Spaceship

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Comments

Submitted

I love the style. It's very charismatic and interesting. The card mechanics are good; I had a great time playing. I give it a 5/5 star rating.

Submitted

I suck at card games, but the premise is cool and the home movies style recording gives it a lot of charm.

Submitted

To me it seems like the RNG of cards is the core of winning the game, sometimes I just get unlucky with my hand, I do hope that there are ways to get cards I need currently with a shop or some sort.  Got some time to understand how the game works and I do think it needs a more interactive tutorial than just texts. Interesting concept and game! Nice work!

Submitted

I usually skip tutorials and try to discover by myself, but I took some time trying to understand without the tutorial ahahha. Awesome game!

Submitted(+1)

At first I didn't understand this game, but after reading the tutorial and playing it a bit I understood what I needed to do in order to launch the spaceship. This is a good strategy game, I cannot just carelessly choose any of the cards, I have to be wary of the heat and realize which resources that I need in order to launch. The difficulty scaling is quite good, although I was unable to beat the final level. On browser, the text for the cards is a bit blurry, and the art for the card backgrounds doesn't really match what the previous card arts were. I didn't understand what some things did, like the electricity button, until much later. But when I did I started using all of the elements strategically. I wish the electricity button was next to the machine in the center instead of in the bottom left corner, so I wouldn't have to move my mouse as far and waste time that could lead to overheat. Nice to have a game with voice acting, and it looks like a lot of effort was put into this one. Great work!

Developer

Thank you so much for providing feedback!