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Sasa Spaceship's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #169 | 2.852 | 3.143 |
| Audio | #171 | 2.787 | 3.071 |
| Overall | #210 | 2.839 | 3.129 |
| Graphics | #219 | 2.917 | 3.214 |
| Gameplay | #222 | 2.787 | 3.071 |
| Theme | #234 | 2.852 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
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GitHub repository url
https://github.com/KaungPyaeHtet/Sasa-Spaceship
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Comments
I love the style. It's very charismatic and interesting. The card mechanics are good; I had a great time playing. I give it a 5/5 star rating.
I suck at card games, but the premise is cool and the home movies style recording gives it a lot of charm.
To me it seems like the RNG of cards is the core of winning the game, sometimes I just get unlucky with my hand, I do hope that there are ways to get cards I need currently with a shop or some sort. Got some time to understand how the game works and I do think it needs a more interactive tutorial than just texts. Interesting concept and game! Nice work!
I usually skip tutorials and try to discover by myself, but I took some time trying to understand without the tutorial ahahha. Awesome game!
At first I didn't understand this game, but after reading the tutorial and playing it a bit I understood what I needed to do in order to launch the spaceship. This is a good strategy game, I cannot just carelessly choose any of the cards, I have to be wary of the heat and realize which resources that I need in order to launch. The difficulty scaling is quite good, although I was unable to beat the final level. On browser, the text for the cards is a bit blurry, and the art for the card backgrounds doesn't really match what the previous card arts were. I didn't understand what some things did, like the electricity button, until much later. But when I did I started using all of the elements strategically. I wish the electricity button was next to the machine in the center instead of in the bottom left corner, so I wouldn't have to move my mouse as far and waste time that could lead to overheat. Nice to have a game with voice acting, and it looks like a lot of effort was put into this one. Great work!
Thank you so much for providing feedback!