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Catchapon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #240 | 2.825 | 3.231 |
| Theme | #244 | 2.825 | 3.231 |
| Gameplay | #282 | 2.556 | 2.923 |
| Overall | #282 | 2.570 | 2.938 |
| Innovation | #299 | 2.422 | 2.769 |
| Audio | #312 | 2.220 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
GitHub repository url
https://github.com/talhaabidj/catchapon
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Comments
Really cute game! It’s a bit of a shame I couldn’t get a clear look at my cats. The vibe is very relaxing.
Really nice visual style and atmosphere, it already feels like a solid base for a bigger game. Great work!
I love the style of the 3D models, the choice of colors and lighting looks great
Thank you for your feedback <3
was quite surprised to find a full fledged 3d environment with multiple tasks, clean, buy, play ... I can imagine this being a setup for a bigger game
Appreciate the feedback and yes the game is nowhere near to being complete but its gonna take time since im the only one developing it.
Beautiful art style. It really makes the game stand out.
Thank you appreciate the feedback <3
Very engaging game! I barely stopped myself from spending all my time trying to collect all the cats. Neat and clean design, graphics are super cool! Cool concept - especially that one needs to clean the dirt off the glass of vending machines. Just great job!!
Thank you, I really appreciate the feedback <3
Nice game! I really enjyed the concept.
Thank you <3
It looks like Blue Prince)) but I would like to see the cats
They will be implemented in a day or two.
I don't understand, is it me or there aren't cat models?
This way the only purpose of the game is missing, every gacha game needs models because... it's why you play gacha...
Aside from that the cursor is unforgiving, needs such a precision and the items are so small.
Keep up the work!
This is actually my first game, and I made the jam version solo, so I focused on getting the core loop working first and had to cut the full cat visuals to make the deadline. The cat models and proper “reveal” moments are already being worked on and will be implemented in an update soon, since I agree that’s the whole heart of a gacha game.
Also, thank you for pointing out the cursor precision and tiny items that’s super helpful feedback. I’ll tweak the hitboxes and scaling so it feels less punishing.
Really appreciate you taking the time to play and comment. <3
This makes sense, working alone is hard! I probably would have put maybe just one model and made the scene of presentation just to show the concept!
And now that i think about it i would improve the "job" loop, maybe adding something like "if you complete the tasks faster you gain more money" or something like that!
Above is the reference of the models that will be added by tomorrow hopefully.
And yeah, that sounds like a really nice idea will definitely work on it.
I didnt fully understand at first but it clicked after a few mins of play.
I enjoyed the cat designs
You’re right about the initial confusion, I’m working on a short starting tutorial that will walk players through one full run of the shift so the core loop and machines make sense right away. That should make the first few minutes much smoother. Thanks a ton for playing and for the feedback!