That was super fun! I really like the pixel art you made for this. The game definitely wasn't easy, but I really enjoyed the risk vs reward of speeding up vs carefully navigating, and the fact that you can still pick your oxygen back up after getting hit. So there is a good reason to be towards the bottom of the screen because you get more room to avoid, but you can also be towards the top to have more chance of catching your bubbles back up. Very well thought out!
Play game
Yolo Diver's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #49 | 3.214 | 3.214 |
| Enjoyment | #64 | 2.714 | 2.714 |
| Use of the Limitation | #73 | 2.571 | 2.571 |
| Overall | #75 | 2.750 | 2.750 |
| Presentation | #83 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Unity, Gimp
Use of the limitation
I made a game in which you have to go fully YOLO to survive - cause you have one life and you need to fight for it (I mean you have to swim very fast) - it's tough but doable :)
Cookies eaten
like a 4 or 5, not that many, however I ate like 3 packs of pringles
Comments
The pixel art looks a bit blurry. I guess you didn’t set the photo type to Point in Unity.
I haven’t really mastered the game’s mechanics and only reached 1500.

Nice work! The graphics could be better but overall it's nice little game ;)
Neat concept! The player and enemy sprites are a bit blurry, but the designs do look pretty nice.
The game is very fun, it took me a while to finally get to the end, but one thing I think would be good is to add some kind of parallax to the background, it'll make the sensation of swimming up more realistic.
The idea is solid and interesting, but the game feels a bit unfinished in terms of polish. It also doesn’t fully follow the limitation, since you can take multiple hits and still keep progressing. Still, the core concept is promising.
Idea is good, but the game is very unpolished, i can skip the playing part by picking a corner a swim up, maybe u forgot to implement the LIMITATION: ONLY ONE LIFE, we have multiple lives in your game. :( The game can be very interesting if you work a bit more on it on polishing it :)


Really took me a lot of time, but found a strat in the end!
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