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A jam submission

The Deep DiveView game page

Submitted by EXDanny — 2 hours, 58 minutes before the deadline
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The Deep Dive's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#293.1623.333
Concept#333.4793.667
Presentation#353.4793.667
Overall#423.1893.361
Enjoyment#692.6352.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Aseprite, Audacity

Use of the limitation
The limitation I set is that if you don't pay the corporate you'll be thrown into the ocean without any gear and lose the save(well there's no save yet).

Cookies eaten
none :D

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Comments

Submitted

Awesome Gale! I have gotten all orbs and upgrades and like $20,000. Really like how much progression you were able to build in within the time frame. You've got like 3 types of upgrades, and 3 caves to explore. Buying that first scuba upgrade felt really satisfying tbh. That was really neat! Also agree that once you've found the best ores you kind just have to wait around or end early. Great game though!

Developer

An amazing achievement you got there! I'm planning to add scaling difficulty as you dive deeper so there's a need to upgrade your gear and making the ores rarer as you go. The first time I tried the game and felt soooo incredibly boring because you had to swim ever so slowly. Hence, the scuba upgrade exist. Thanks for your valuable review!

Submitted

I liked the art and sound they were pretty good. The whole framework seemed like it could be pretty interesting too. I feel like there was not enough to do though once you put down your mines, then it felt like you just needed to sit idle.

Developer

Yeah I get it, when I tested it. I also felt it was a bit slow in the beginning but I only had 2-3 hours left and I also had class. But I will be updating this game soon. Thanks for your review!

Submitted

Love the idea, I'm a sucker for idle games!

I did struggle a bit at the beginning though, it wasn't immediately obvious what to do.

But I did love that your momevent does match your swimming animation really well!

Developer(+1)

Ah... my apolgise! I didn't really have time to add any sort of tutorials, ngl the movement might've been my best animation in my whole lifetime xD

Submitted

I was not expecting underwater mining today but here we are! Nice water audio too

Developer(+1)

lol, idk why but the first think I thought for DEEP was underwater mining. So why not :D
Thanks for the review!

Submitted

I like the concept, reminds of dome keeper, there are issues though.

Besides the obvious amount of idling, the beginning was pretty slow, then i found platinum and it boosted me immensely, i would suggest locking valuable minerals to other caves, and the idling on the start could be mitigated by adding an enemy there too. I also found a way to go out of bounds through the corners at the bottom of the caves.

Fun concept, just lacks some polish👍

Developer(+1)

Yeah, I was too focus on the concept that I didn't manage to add a proper enemy yet except for the 2nd and 3rd cavern. As for the platinum... It's SUPPOSEDLY 1% chance to get... Thanks for your review! 

Submitted

I've never had this much fun drowning before!

Developer (1 edit) (+1)

The corporation does not accept slackers! 

Thanks for your review!