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Manual Override's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #107 | 3.382 | 3.600 |
| Innovation | #141 | 2.943 | 3.133 |
| Overall | #203 | 2.868 | 3.053 |
| Audio | #209 | 2.630 | 2.800 |
| Graphics | #245 | 2.818 | 3.000 |
| Gameplay | #280 | 2.568 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Deploy to Wavedash
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Comments
I love the pop design! This was such a fun game! (ツ)ノ
Thank you so much I'm really glad you enjoyed it I worked hard on the art and overall vibe, so it means a lot to hear that xd
I love how challenging this gets. Keeps you on your toes! I assure you my 5/5 star rating in every aspect xD
Thanks for playing :DDD and for the rating too, I really appreciate it a lot :DDD
I enjoyed all the minigames, although a couple were difficult to figure out at first. The difficulty seems a bit high to me - by the time I got one part cooled off another was ready to explode. Maybe I'm just bad at it though XD. Nice job on this!
Thanks for playing! That's actually why I put the instructions below xd. But the difficulty is honestly high even for me I wanted to make it challenging :D. Like I said, thanks for playing :DDDDDD
This is a cool but stressful game :D. I really liked the graphic style and playing the different mini-games. I think the difficulty is a bit high. I would keep the difficulty for a game jam very low. As you playtest your own game a lot during development you will become an expert. Usually the right amount of difficulty is when it feels easy for you :).
Congratulations to this cool entry, I really liked playing it!
Thanks for playing and for the feedback. The idea of the game is for it to be difficult I didn’t want to make it too easy, but also not extremely hard. I wanted to keep a fairly high level of difficulty :DDDDD Thanks again for playing.
Thanks for your comment it makes me happy to know you liked my game :DDDD
Cool story and concept! The visuals and audio feels nice too. The problem I kept running into is the mouse input sometimes reset halfway if I move too crazy, I'll try to use full screen mode to play in my next run.
I don’t know why that happens, but I tried doing that and it doesn’t happen to me. I’m not sure if it’s your error or the game’s. Thanks for playing :DDD
I really liked the story and the concept of the game. It is a little unforgiving at the start, but once you figure out how to manage the minigames it gets fun to try different strategies. Grat submission!
Thank you so much for playing and for the feedback! I'm really glad you enjoyed the story and the concept.Yeah, the beginning can be a bit unforgiving I wanted to create that feeling of pressure and chaos, but I totally get what you mean. I might tweak the early game balance to make it a bit smoother.Really appreciate you taking the time to try it out and share your thoughts :DDDD
There are some bugs while switching from window to full screen mode, good graphics and I liked the music, great game
Thank you so much for playing and for the feedback, I'm glad you liked the graphics and the music
About the window/fullscreen bug, could you tell me exactly what was happening? That would help me understand it better so I can fix it in the next update
Thanks again for playing :DDD
This was such a fun game! I really enjoyed solving the puzzles and trying to beat my own high score. It would be cool to see how I compare to other players, maybe through a leaderboard.
I was thinking about adding that, but I didn’t have much time. The whole game was made in 6 days, so although I planned to include it, I ran out of time. I’ll add it in the next update. Thanks for playing :DDD