Play game
De-Rez's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #67 | 2.828 | 4.000 |
| Gameplay | #94 | 2.263 | 3.200 |
| Art | #107 | 2.404 | 3.400 |
| Atmosphere | #114 | 2.263 | 3.200 |
| Overall | #116 | 2.121 | 3.000 |
| Sound | #131 | 1.556 | 2.200 |
| Theme | #131 | 1.414 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.


Comments
Loved the artstyle for this game, but as a poor skilled gamer I died a lot hahaha. I think some adjustsments at the camera and the sensibilibity could benefit it. Also the position of the hands kinda obstructs the view; I can't see quite clearly where I am landing. Keep the hard work!
Oh, boy, I died 20 times. I think the sensitivity of the movement is quite high, especially in air. Feels really tricky to land on 1 unit wide blocks. Maybe a lower acceleration while in-air could help. Well done on the polish and art, plays real smooth and gets you back at it as soon as you die!
The artstyle is striking! simple design is best here and you make good use of it. Any kind of tutorialization telling me i have a double jump would have been appreciated, it wasn't an issue in my playthrough, but i can see it being an issue for new players to the genre. I wish we'd explored the theme of decay more, but beyond that, succinct and precise execution! good job c:
I absolutely loved the art style for this game! That and the method of communicating game mechanics was very subtle and clever, especially with the hands changing. :)