I had trouble getting into it:
There was very little guidance (as in: I didn't know what I represent, what my task was, why am I here). Also I had virtually no feedback on hits or misses, no projectiles to be seen, no impacts, just numbers going up, some of the time. That wasn't exactly engaging for me, personally. I especially couldn't see where to go (other than: into range to shoot green bacteria blobs).
What would help the game most, in my opinion, is clear feedback on hit, on getting hit, on miss and on being missed by enemies. There were some shots sailing past, but I could hardly see them, much less make any meaningful decision based on them, because they were too fast and too unpredictable. Allow me to somehow track where the AI is shooting, i.e. more, but slower bullets, each with a trail, so I can see and respond. If you want to have a jump, make it much more substantial (higher, wider), so I can use it for meaningful maneuvering.
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BioSiege: Hostile Domination's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #92 | 2.390 | 2.857 |
| Polish | #116 | 1.793 | 2.143 |
| Theme | #119 | 1.793 | 2.143 |
| Art | #119 | 2.151 | 2.571 |
| Overall | #124 | 1.952 | 2.333 |
| Sound | #125 | 1.673 | 2.000 |
| Atmosphere | #130 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Good idea. Rushing the bacteria spawn is fun, perhaps it lacks a bit of feedback when shooting. The crosshair seems to be a little buggy. Loved the weapon variety!
Heell yeah, this game was a nice break from dark games! Want to make a shooter (no competitive)??
One thing I feel is needed for this to feel better, the hit feedback, I want to see them get hit, punch scale, particles, something. I think you have a -nn red text as damage display, but I m not sure it works as intended, it didn't always popup.
Anyway, need a button to kick some bots out also, hah!
Nice job, I liked that you have a variety of weapons available. The shooting reminded me of paintball and I enjoyed trying to sneak into the Bacteria's spawn point to capture their bases.
wow sick had alot of fun reticle looked a little goofy for me but game was actually really fun!
I am so bad at this kind of game! My bot spent most time on the side than in actual play. Still like the concept and the ingenious ideas behind.







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