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Voidloop v1.4's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound/Audio | #27 | 2.000 | 2.000 |
| User Interface (UI/UX) | #30 | 1.667 | 1.667 |
| Visuals(Graphics) | #31 | 1.333 | 1.333 |
| Fun | #31 | 1.667 | 1.667 |
| Overall | #31 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://codergenius72.itch.io/voidloop-iii/devlog/1494249/decay-mode-upgrades-and-a-smarter-system
Developer Feedback Questions
Is the progression good?
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Comments
Good job. Need to work on optimization
Hope you will try our game too. Wish you all the best in your development!
I played classic mode, which is maybe kind of stupid now the I notice your changes most probably relate to decay mode specifically. In my play through in this mode, however, I never took any damage as far as I could see (so not sure how this even works, it seems like it is ok to be on a black hole for a short time?), and I relatively quickly got to a point where no black holes were appearing at all. It would be better if I would take damage and die, in this first playthrough, and have to learn something in order to succeed. ;)