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A jam submission

Voidloop v1.4View game page

Survive the void. Collect the gems. Escape the loop.
Submitted by CoderGenius72 — 3 days, 16 hours before the deadline
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Voidloop v1.4's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#272.0002.000
User Interface (UI/UX)#301.6671.667
Visuals(Graphics)#311.3331.333
Fun#311.6671.667
Overall#311.6671.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://codergenius72.itch.io/voidloop-iii/devlog/1494249/decay-mode-upgrades-and-a-smarter-system

Developer Feedback Questions
Is the progression good?

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Comments

Submitted

Good job. Need to work on optimization 

Hope you will try our game too. Wish you all the best in your development!

Submitted

I played classic mode, which is maybe kind of stupid now the I notice your changes most probably relate to decay mode specifically. In my play through in this mode, however, I never took any damage as far as I could see (so not sure how this even works, it seems like it is ok to be on a black hole for a short time?), and I relatively quickly got to a point where no black holes were appearing at all. It would be better if I would take damage and die, in this first playthrough, and have to learn something in order to succeed. ;)