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Remote's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #192 | 2.789 | 2.875 |
| Audio | #277 | 2.365 | 2.438 |
| Gameplay | #307 | 2.425 | 2.500 |
| Overall | #323 | 2.389 | 2.462 |
| Graphics | #382 | 2.183 | 2.250 |
| Theme | #397 | 2.183 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the style of this game, great job!
Cool idea, and I had a lot of fun with it, but after a couple minutes ended up stuck in the wall and no amount of dimension-warping could get me out :(
This reminds me of Titanfall 2 with that time travel mechanic, but in platformer form.
The concept of the game is really neat and the use of colour really made your game stand out. The controls feel very floaty and slippery which made the narrow persision platform sections very difficult. But i had a good time.
also mobile controls was an awesome touch!
played the mobile version cuz I cannot access my PC rn
Loved the concept, although the character controller is a bit slippery and junky. Still as a jam game it's good :) idk if it's only mobile controls tho
And it will be very Nice to have thing if I can change the dimensions while standing, quality of life it is :]
Great Idea bro!
interesting concept! i got stuck in the tiles unfortunately a bunch but probably a skill issue. similar to one of our games called afterlife party. hope you keep developing!
I love the concept of switching between dimensions! It's really challenging but at the same time enjoyable. Though I sometimes get stuck within the ground tiles. Its still very good and fun! well done!
I like the jumping dimensions idea. I had a really hard time with shift + click. Was there a reason you went with a combo (shift+click) over just one input (ex. click)?
I just realized I wrote the description wrong! Haha! It’s supposed to say shift OR click. Sorry you got confused, it’s fixed now.
Aaaaaah.... my bad. OK, I will try again!
It was a bit hard to miss jumps and I had to guess where to jump sometimes because you could only change dimensions in mid air. The dimension switching is a really cool concept!
I wish i could have made the game a bit easier to read and make it less trial and error. The restriction of the shifting ability to only mid air was only made on the last day of development to reduce your chances of falling through the map.
Interesting game!