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Mc Kinksley: Black Hospital (Jam)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Jam Theme | #9 | 3.400 | 3.400 |
| Gameplay | #20 | 2.200 | 2.200 |
| Pregnancy Content | #20 | 2.800 | 2.800 |
| Creativity | #21 | 3.000 | 3.000 |
| Overall | #21 | 2.850 | 2.850 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- An interesting game featuring a hospital that sort of has you trapped until you give birth. Pregnancy content wise we find that main character going though an experimental procedure to have an induced pregnancy. From there we see some progression as cravings and such. Gameplay felt very short and limited. Followed the main story but encountered a few game breaking bugs trying to go though certain doors. Creativity wise we explore the possiblity of being "forced" to undergo a pregnancy induction and see how that can affect a person. Jam theme shows pregnancy progression from the experiment in a matter of days and how that affects the main character as well.
- I think this game has potential. While the submission only touches on the beginning of the plot and is a little buggy, there is an undeniably good story idea at it's core. I hope the dev sticks with it and continues making this game.
- The most intriguing story in the jam, in my opinion. This is a much more story-driven game than I anticipated, and the warnings, while maybe a little overblown, were not incorrect. While there are a lot of grammatical issues (and at times programming issues), the characterization of both Camille and the people around her really shines through, and I liked all of them. Camille especially is a very headstrong and smart woman who feels fittingly out-of-place at the hospital, though all the characters have a strange feeling of transitiveness to them, like they are only briefly stopping at the facility before moving on to where they are actually headed. The gameplay is unfortunately rather simple, consisting of mainly time management. Maybe there will be more later, but I am not sure... Even so, the various encounters we can run into with our limited time carry the tone and themes of the game very well. I can definitely tell that a lot of care was put into planning the story and characters out; It's just held back by the grammar itself.
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Comments
Honestly, the story was getting kinda interesting, characthers are interesting.
I was getting into it but the game does break too much for me.
Thank for the feedback. i understand and i agree. the next version will be better.
Sorry for all bug.
pregnancy content is a 2/10
gameplay is a 2/10
creativity is a 9/10
progression theme is a 3/10
all around this game is a 5.2/10 the story was really good and the themes were dark but that made it kinda nice and fun in a way, except the grammar in those scenes were really bad plus the game play was just walking and using stuff. the game was so glitchy that i found the backrooms in this game.
Lol. forgot that thing.
Thank you. I'm agree with your feedback.
To be honest I work so hard on cutscene systeme, writing, drawing and Maping than i just a have 1 day to programe. ^_^; . So I just created something "playable" (if i can say). But I know that can be painful to play it. And yeah mi english sucks (never learn and not mi first langage)that why writing take the most of the time (It doesn't look like it, judging by how bad it is, but it's true XD) . Thank for playing and for the feedback.