Hi everyone,
I’m looking to connect with an indie developer who might be interested in collaborating on a survival game concept.
The core idea:
Players choose three real-world items before being dropped into an unknown time period and location, and must survive based on those choices.
The twist is committing to your strategy before knowing the challenge, creating a strong loop of planning, adaptation, and replayability.
The game is envisioned as a top-down survival roguelite with randomized environments and a focus on decision-making and experimentation.
I’ve put together a more detailed concept and a small, realistic MVP scope, and I’d be happy to share more if there’s interest.
I’m not a developer myself, so I’m looking for someone open to collaborating and exploring the idea further.
If this sounds interesting, feel free to reach out!
Thanks!