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A jam submission

Hook HavocView game page

Catch Fish and put them to Fight.
Submitted by Colong — 2 days, 7 hours before the deadline
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Hook Havoc's itch.io page

Results

CriteriaRankScore*Raw Score
Playability (Gameplay and technical stability)#64.1114.333
Sound (Audio, music, sfx, cohesion between them)#93.3733.556
Heart (Overall love put into the game)#94.0064.222
Originality (Innovation and creative use of systems)#123.3733.556
Look (Visual fidelity, art direction, aesthetics)#133.4793.667
Immersion (Usage of theme, incorporation of atmosphere)#143.0573.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Give a quick description of your game
A game where you fish in the ocean and put your catches to battle against other fish teams every 2 minutes

Permission to use your work
Yes

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Comments

Submitted(+1)

I can tell a TON of work went into this game.

My favorite in the jam so far and the most time I spent on any game by far!

Really nice work on the art, sound, and gameplay. Love that you break up the fishing gameplay with the fish fighting battles.

No notes, nice work!

Submitted(+1)

Great intro and fun gameplay. The fish tank to view your party is a delightful touch and really well done! Would be cool to be able to feed the fish there.

Submitted(+1)

Being someone who used GDevelop a lot in the past, a lots of work has gone into this game for sure!

I wish that I didn't have to wait for 2 minutes to battle but that's just me being impatient. Lol! 

Good work overall. 

Developer

It’s not your impatience, it’s a real problem with the game. Previously, the interval between battles was 5 MINUTES

(I should have added a button to skip this wait).

Submitted(+1)

I think this is a pretty cool idea, although I think the battles could be a little less luck based.

Developer

Play on web: https://gd.games/colong/hook-havoc

Submitted(+1)

Really interesting idea.  I think this has a lot of potential.  Could have some sort of rpg-like progression system with the fish that you recruit when they win battles and maybe could have other types of upgrades and even other areas to unlock over time or something.  I like what you have here though.