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A-Lunar-D's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6 | 4.000 | 4.000 |
| Sound Design | #7 | 3.643 | 3.643 |
| Enjoyment (Best Game) | #9 | 3.786 | 3.786 |
| Story | #9 | 3.571 | 3.571 |
| Aesthetics | #27 | 3.571 | 3.571 |
| Horror | #40 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
Unity
Any other notes?
Thanks for hosting the jam! <3 The initial build has a game breaking bug in the end game. I'm gonna submit a bugfix version later today, but I need to sleep now x_x
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Comments
Hahaha :D I was afraid people would do that. I wasn’t able to implement a way so that you can only get one book, because story-wise that doesn’t make much sense. But I’m glad you enjoyed the game! (at least it seems like you did)
I surely did enjoy. Thanks for awesome submission.
WOW! I love LOVE cosmic horror, and you executed this game perfectly. Fun controls, cool idea, cooler story. So sick, and even sicker having you with us in the chat for the LIVESTREAM!! Stoked to try you other games, and new ones!! Keep making spooky space games!
Not entirely sure how the vampire or humans got to the moon but I like to think that they catapulted the poor chap into the stratosphere along with his belongings. A very funny premise
The gameplay felt very smooth and polished, love that
Artemis 3 gameplay. Cant wait to see real vampire in 2027 XD
Anyways, great game!
I enjoyed this alot! Very cool for a one week game, I'm sad you don't have a web or (mac & linux) builds because I feel this could've been a ghosts choice. I have my full thoughts in the attached video:
Thank you so much for playing and making a video while doing so 😊 This was reaaally helpful for me! I now I realized that the next time >need< to have some playtesting before the deadline, so I can see what is confusing and what is not, so that I can make sure somewhat complex controls and all the buttons are easier to understand. I just tried to put all information in the slides next to the outside view but I agree, that this is a bit much to read at once. I’m really glad you were able to figure everything out in the end. The ending is really goofy and also a bit too cheesy for my taste, I made the mistake and put all the writing into the last hours of the jam, where I didn’t have the clear head to be somewhat more creative and maybe subtil about things. But I hope I can do that for a post-jam version.
And yeah, it is unfortunate that I wasn’t able to provide builds for other platforms yet. With Web Builds I’m always a bit unsure how much I like them for more atmospheric, first person games, but Mac & Linux for sure.
Again, thank you so much!
good game but i couldn't finish
Vampires on the moon? say no more. 5 stars across the board. Jokes aside really tight experience! I love iron lung so it was inevitable that I enjoyed this. the loop was solid, controls felt perfectly clunky for controlling a lunar rover. buildup was great and the lights turning off was indeed spooky! great work!
very, very cool. Love the vibe, the colors, the horror aspects - the tank controls were fun. Overall super super cool job
Cool game! Took me a while to find the airlock flush button, but it was cool nevertheless (I did try to get over the walls manually at some point heh)
The story is a bit interesting (sucker for these types of stories) but the horror may need to be more seen, or atleast make it amospheric (that, or i didn't feel it). In spite of that, overall, was a good twist on the iron lung formula that's just a rite of pasage to make atleast one of these lol
Good Job :)
Very good game! The game moves very smooth.
It took me too long to realize I can store rocks in the right side, kinda hard to see.
The ending was nice but a bit too long and stretched out.
I quite enjoyed it especially the vampire theme. Really good job! Good luck!
Thaank you very much for playing :) Yeah, it’s written on the mission briefing display but I should highlight that better, for sure.
Really cool game! Loved the Nasa photography aesthetic, the ending maybe was the only thing that dissapointed me but the game intrigued me throughout!
Thank you for playing :) Yes, the ending was a bit rushed and I’m also not very happy with it. I spent most of the of the jam getting the rover to work.
An interesting game, I was especially captivated by the stylistics and atmosphere.
Thank you for playing!