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Bauhaus Builder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.063 | 4.063 |
| Innovation | #2 | 4.024 | 4.024 |
| Theme | #2 | 4.280 | 4.280 |
| Build it with Phaser | #3 | n/a | n/a |
| Gameplay | #3 | 4.146 | 4.146 |
| Graphics | #5 | 4.341 | 4.341 |
| Audio | #26 | 3.524 | 3.524 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The way this game combines Bauhaus art with fun gameplay is really cool. It brings back that childhood feeling of building with Lego pieces, but here you get to design your own vehicle instead 😄 It’s super fun to see the physics in action with something you’ve built yourself, and it leads to some pretty funny epic fails along the way 👌 It’s also a nice touch having a button to download a screenshot of your creation, which makes it easy to save and share your designs. The overall game design fits the game jam theme about machines really well, and the music adds a nice chill vibe to the experience. One small thing: when running the car you’ve built, in some pieces you can notice a border that seems like it shouldn’t be visible. It’s a minor visual detail, but fixing it would make everything feel a bit more polished. Also, while navigating from the editor back to the level select and main menu, there was a moment where both songs started playing at the same time, which seems like a small audio bug. One idea to add a bit more variety could be introducing even more different pieces depending on the difficulty, so progression feels a bit more gradual and interesting. Overall, it’s a really original and enjoyable game. Congrats on the work and thanks for choosing Phaser!
Challenges
Build it with Phaser
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Comments
Very fun game and brilliantly executed! Reminds me a bit of Rovio's Bad Piggies. Great job!
Wow, this is an absolute masterpiece! The art is amazing and the idea is very innovative. I am also amazed how you built a this physics heavy game with a lot of sandbox elements in 2 weeks. I cannot imagine that I can build something in this time. Here is some minor input which might improve the game:
Congratulations to this amazing game!
Cool game, quite innovative!
I passed 2 levels ;).
It was fun, congratulations!
Not only is it fun, but it’s also educational, and I thought the interpretation of the theme was wonderful! It made me want to see the machines other players built to clear the game (ツ)ノ
amazing
amazing how this game is original in terms of visuals, gameplay, ambiance, fun! congrats
Reminds me of rovercraft !! I love how anything works like there is no gravity but I had a really fun time playing this and the art is spot on!!! such a wonderful entry! 10/10
The art in this game is perfect! Such an awesome entry! It was so fun to build the vehicles and come up with a custom creation! You even had the screenshot button, which is so cool! The gameplay was really enhanced by this. The challenges are really unique and force you to try some different approaches. I was a bit confused by the duck one. It wasn't really clear I needed to pick that certain item. All in all, this is a really impressive entry and something I will definitely be playing more of! Great work!
Yeah I forgot to add a check or message to tell the user to use the hook block. Glad you figured it out 😃
Love the flexibility. I really like the overall art choices and the sound design.
Awesome game , enjoyed making various stuff , love the creative freedom it gives players , nice work !
Really nice art, I have a lot of fun!
Cute Art, great gameplay. Good job
Hahaha, had lots of fun playing it :D
creativity on other level bro
Very cool physics hill climb racer style game where you build your car. This must win a prize !
Really cool idea and excellent implementation! Great job.
quirky! really fun
I've never played a game like this, and I quite enjoyed it. Great work!
It was fun
Your "Bad Piggies" arcade machine is hilarious! Seriously, great design. I'd say that, given the variety of levels, just like other games of this type, you don't give "all" the existing parts from the first level, but rather the most basic ones and gradually expand the list according to the level (otherwise, there would be no difference between using one block or another).