Hi everyone! Welcome to the garden bed!
The main idea and gameplay of the game are very simple — you need to collect 36 carrots on the garden bed to move to the next level, but it won’t be easy.

Carrots can come back to life, you need to reduce the enemy’s HP to zero in order to collect them. For this, there is a red shovel .

Each garden bed (arena) has its own style and one unique enemy, which I’ll explain later. In the center there is also a Boss with attack patterns (I’ll also talk more about the boss later), and depending on the selected difficulty level, it will have either one pattern or two at the same time.
Garden bed (arena)

In the demo version, 5 arenas are available to unlock. Future updates will be available only for the mobile version of the game. Play on Google Play Arenas are unlocked by collecting carrots in the game. Carrots are accumulated even after losing, and when unlocking an arena they are not spent, but continue to accumulate further.
Here’s a short description of each arena:
Location: Garden

Enemies:
1) Basic - deals damage on contact with the player
2) Burning Head - leaves a fire in its place upon death
Location: Inferno

Enemies:
1) Basic - deals damage on contact with the player
2) Explosive Head - explodes and breaks into parts
Location: Factory

Enemies:
1) Basic - deals damage on contact with the player
2) Carrot Cannon - fires at the player
Location: Crypt

Enemies:
1) Basic - deals damage on contact with the player
2) Zombie Healer - restores health outside of combat
Location: Ruin

Enemies:
1) Basic - deals damage on contact with the player
2) Angry Ghost - which is invulnerable in its red state and creates a slowing field
Boss and arena attack patterns

1) Boss cannons — there can be 1 or 2. They shoot at the player after aiming
2) Boss laser — rotating lasers that change their length
3) Saws — rotating saws moving around the arena




