Feels good to play! Fun idea, I want to see where you'll take it!
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Reach the castle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #1 | 4.607 | 4.607 |
| Audio & music | #3 | 4.036 | 4.036 |
| Overall | #3 | 4.012 | 4.012 |
| Enjoyment | #12 | 3.393 | 3.393 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice audio and graphics! Success ratio feels a bit random, I missed having some sort of instruction menu
This reminds me very much of the dungeon card game Scoundrel with its extremely simple premise. Art and music are well-chosen.
It felt random in my couple runs and then I got used to what order to pick things up in and choosing when to flee. Would have loved more of a risk/reward for sticking it through the fight but I liked the loot, stab, flee kind of vibe that got me to the castle. CRT filter adds a lot of charm and the polish level is great. Great work, a very complete experience. Core loop is great.

Enjoyed the gameplay. Graphics and audio are great. Love tiny resolution, very stylish and artistic. A Very well polished game. Nice work!
Top graphics and audio choices. Feels very complete, and the main mechanics are really fun to balance. Great work!




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