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A jam submission

CombomancerView game page

Submitted by A_creator — 1 day, 15 hours before the deadline
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Combomancer's itch.io page

Results

CriteriaRankScore*Raw Score
Game feel (controls, responsiveness)#282.8752.875
Fitting the theme(s)#342.6252.625
Fun factor#402.6252.625
Features#421.7501.750
Character designs#442.6252.625
Innovation#511.8751.875
Presentation (Graphics and Audio)#571.5001.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The main issue was that this game kept all the MUGEN placeholder assets, including the title screen, intro, Elecbyte logo, menus and UI. The main game per se is fine. The characters would have been more visible if they had a white background instead of being just outlines, but looks at least followable on the black stage. I couldn't perform the 22 moves despite testing it with joypads, unfortunately. The parry mechanic, though, really fits the All or Nothing theme. Tom Follicle's I AM THE MISSILE is hilarious, though. Respect for that!
  • I think the characters feel fun to control, the buttons/specials are neat and the hit effects look cool, but it's really hard to see what's going on with the sketchy characters over the full color background. Really just a solid or abstract color behind would make the action easier to see. I do like the voice acting.
  • Cool character designs, though their line art state made things difficult to see. movement felt good, especially the wizards dash. but special input recognition was stiff.
  • Rather early and the character sprites just being outlines did make readability rather difficult, but the inputs and movement felt nice and there definitely seems to be a promising start here. Adding voice acting was a nice touch as well.

Team size
5

Engine used
IKEMEN Go

Social media
https://bsky.app/profile/a1creator.bsky.social

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Comments

Submitted (1 edit)

I really do love the wacky characters, and the gameplay does have a nice floaty feel to it. Though I really wished that the characters at least had their flat colors in as it makes it a little bit hard for me to see with only their outlines.

FAVE BABE/HUNK SPOTLIGHT
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Every comment/review shall contain whoever I deem the best character in terms of design/personality/style!

THE CHOSEN: Tom Follicle
WHY: He looks like he is always up to no good and is gonna do a lot of schenigans. His design and animations is really funny and I love his interpretation on casting "Magic Missile".