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A jam submission

TidyTowerView game page

Submitted by zecon125 — 9 hours, 35 minutes before the deadline
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TidyTower's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1132.3233.286
Cozy Spring Vibes#1212.4243.429
Presentation#1282.1213.000
Overall#1312.2483.179
Creativity#1442.1213.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really enjoyed this one!! The dialogue was charming and witty and the world presented to the player was filled with cute little details that added to the overall charm (the 'no soliciting' sign, rubber ducks on the shelves, etc)

My only real wish for this project is for there to be a crosshair or some other kind of overlay to help the player tell where exactly they're looking and if an object they're hovering over is interactable or not

I was able to fully progress to the 'end of content' dialogue trigger and I cannot wait to see more should this be continued. Incredible work for a first release, well done!!

Developer

Thank you very much! Yeah, I really should've added a crosshair, it just totally slipped my mind.

Submitted(+1)

I really enjoyed the game! The idea of having to climb the wizard's tower to discover new tools is very original. I got stuck on the top floor of the tower with the crystal ball; I discovered a white key, but I don't know what it's for. Great game!

Submitted (1 edit) (+2)

Very cozy. I liked finding the next progression points. The line when you tried to throw out the wizard’s hat made me chuckle. One thing that I couldn’t figure out at first is that you can use items on the environment, some indication would help!

Submitted

It looks like a cool game, but when I tried to download it, it just opened unreal engine. Do you know how I might be able to play it?

Developer

Uhh, afraid I don't! That's really strange though, since it was made in Godot and I've never touched Unreal.

Submitted

Hahaha that is really weird