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A jam submission

Chamoisee-Canvasback PrototypeView game page

Cross between vampire survivors and risk of rain
Submitted by Narcitheus — 20 hours, 53 minutes before the deadline
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Chamoisee-Canvasback Prototype's itch.io page

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Comments

Submitted

Reached the end on the web demo

  • I like the music and the backgrounds
  • Would prefer if the game didnt make me move between keys and mouse to pick upgrades
  • Hitting the options/resolution button seemed to break the game for me, no menu buttons were clickable. had to reset
  • I accidentally blind picked my first 2 upgrades while spamming space to moonjump
  • I seem to teleport to the next level any time i interact with a chest after killing the teleporter boss
  • I instakilled every boss with the Psy Orbs
  • Very hard to tell what is a projectile vs a pickup, enemy projectile Arcs are very fast
  • Getting a bunch of projectiles blasting everywhere was pretty fun

Seems early but like a solid base. Keep up the good work!

Developer(+1)

thank you notes taken it will be made better

Submitted

Played the web version. Fun little demo! Loved the breakcore and sound effects.

  • You can jump infinitely. This wasn't that bad and actually kind of fun!
  • Having to swap between the keyboard for action and the mouse to select an upgrade wasn't fun. I ended up just spamming the spacebar to get past it. No idea if it actually selected anything, but it exited the menu.
  • The XP particles moved *really* slow.
  • I could not tell you what any of the weapons were.
  • There were points where I took damage, but there were no enemies or projectiles. The first time it happened, my mind immediately went to "oh, you must take damage if you take too long to activate the teleporter", but no, it seemed to be a bug.
  • It was still FUN!
Developer

thank you brother will fix these, that ghost damage bug has been driving me crazy I thought I fixed it weeks ago god dam