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Reach the castle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #1 | 4.607 | 4.607 |
| Audio & music | #3 | 4.036 | 4.036 |
| Overall | #3 | 4.012 | 4.012 |
| Enjoyment | #12 | 3.393 | 3.393 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Feels good to play! Fun idea, I want to see where you'll take it!
Nice audio and graphics! Success ratio feels a bit random, I missed having some sort of instruction menu
I would love to see an expanded version of this game!
This reminds me very much of the dungeon card game Scoundrel with its extremely simple premise. Art and music are well-chosen.
This is my favorite game of the jam!
Sorry, man, but our princess is in another castle. :))
It felt random in my couple runs and then I got used to what order to pick things up in and choosing when to flee. Would have loved more of a risk/reward for sticking it through the fight but I liked the loot, stab, flee kind of vibe that got me to the castle. CRT filter adds a lot of charm and the polish level is great. Great work, a very complete experience. Core loop is great.
I felt like it is too much luck based, found the castle after 20 tries, but I believe it was pure luck. Great visuals and sounds though!
Enjoyed the gameplay. Graphics and audio are great. Love tiny resolution, very stylish and artistic. A Very well polished game. Nice work!
Top graphics and audio choices. Feels very complete, and the main mechanics are really fun to balance. Great work!
great graphics. well done
Probably the most polished game in the game jam. Good work, fun!
Thank you!
Reminds me of Dragon Sweeper
nice look