The concept seems fun, but I had too many issues with odd hitboxes when playing through the game. Whenever an enemy hit me, I would get sent into the air. Whenever I let go of the shopping cart, it would push me back and was near impossible to navigate around. When an enemy was coming at me, I let go of the shopping cart when they got close, and it launched them out of the map. In another similar situation, my shopping cart ended up above me, floating in the air.
It's a pretty neat concept, but it could do with some bug-fixing and more mechanics. A way to combat the other shoppers would add so much fun to the game.
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Scalper101's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most creative | #14 | 3.333 | 3.333 |
| Most fun | #21 | 2.667 | 2.667 |
| Overall Rating | #21 | 2.667 | 2.667 |
| Overall | #21 | 2.750 | 2.750 |
| Best designed | #22 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The concept seems fun, but I had too many issues with odd hitboxes when playing through the game. Whenever an enemy hit me, I would get sent into the air. Whenever I let go of the shopping cart, it would push me back and was near impossible to navigate around. When an enemy was coming at me, I let go of the shopping cart when they got close, and it launched them out of the map. In another similar situation, my shopping cart ended up above me, floating in the air.
It's a pretty neat concept, but it could do with some bug-fixing and more mechanics. A way to combat the other shoppers would add so much fun to the game.
It was alright. It seems like the game is designed around the player putting the shopping cart somewhere, then putting items into the cart. However, I found that you could just hold the shopping cart while grabbing items, collecting them instantly. It'd be more fun if the player could not grab items and hold the cart, or if moving while holding the cart was slower / had worse controls
This game has some real potential. The concept sounds like a lot of fun. Being able to pickup the items and place them into the cart felt fulfilling. Being able to push the NPCs away with the shopping cart was also enjoyable. In addition to causing player damage, having some different enemies take away from your total item count could add some challenge.
The idea of navigating a store while avoiding enemies is fun, but the controls can be a bit hard to understand at first. I like how the cart movement is implemented, though it felt a little clunky at times and could be smoother. Overall, it’s a solid concept.






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