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Clockwork's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #385 | 2.074 | 2.286 |
| Theme | #430 | 1.945 | 2.143 |
| Gameplay | #444 | 1.685 | 1.857 |
| Overall | #456 | 1.672 | 1.843 |
| Graphics | #458 | 1.556 | 1.714 |
| Audio | #469 | 1.102 | 1.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Deploy to Wavedash
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Comments
Hmm. I'm rotating the cogs, but I don't have idea what else it supposed I must do.
Interesting concept, I would add some background story or lore to justify the gameplay, also I think the movement feels a little bit slow but the puzzle touch is well done, great work
Nice idea. I was able to get to level three. One thing that made me want to quit was the buttons on the spinning controller. We have to constantly move the mouse cursor to keep pressing the button. Improve the input and you've got a playable game.
One more thing to report. The third level is bugged. The playing field zooms way in and the controller no longer works.
No idea how to play this game. Sorry
Found it pretty funny how the difficulty goes from really easy to extremely hard