Play game
Feature, not a bug.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #187 | 2.963 | 2.963 |
| Innovation | #278 | 2.519 | 2.519 |
| Overall | #283 | 2.563 | 2.563 |
| Audio | #301 | 2.259 | 2.259 |
| Graphics | #308 | 2.519 | 2.519 |
| Theme | #314 | 2.556 | 2.556 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
YouTube Playables
Deploy to Wavedash
Leave a comment
Log in with itch.io to leave a comment.


Comments
This feels pretty enjoyable to play, the speed is well polished and complement the game mood, I liked the sprites and the suddenly control inversion, it gives a very good play difficulty that most of players enjoy, solid work here :3
Love the name of the game, and that the game actually have “bugs” to kill” and “bugs” in the system. I don’t know if it’s possible to disarm the bomb? I keep dying.
At first, I fell into the hole, but I thought it was grass we could walk on. The main character moves quite fast. I think that’s a good thing once we encounter more and more bugs, but it can get some time to get used to.
Audio and SFX can help make the experience more immersive. Add some more “waves” with power ups, and challenges, and the player will stay for more. The core game loop is good.
As state in the metadata, description and it always appears as notification in game to indicate, yes it is there is button to defuse the bomb on both side of the screen appear when the bomb is triggered.
Since this is solo development, I apologize that I couldnt able to develop the whole production grade (like upgrade feature) within a few days so this proof of concept and MVP is about the finished core game mechanics, base sfx and bug fixes.
However, hope you having fun with my game.
I liked the random events in the middle of trying to survive the bugs.
Hopefully you dont get hothead first🤣🤣 thanks for liking my game.