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The Machinist's Boots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #296 | 2.593 | 2.857 |
| Audio | #328 | 2.139 | 2.357 |
| Innovation | #385 | 2.074 | 2.286 |
| Overall | #399 | 2.048 | 2.257 |
| Graphics | #438 | 1.815 | 2.000 |
| Gameplay | #447 | 1.621 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the style and atmosphere of the game. You did an excellent job with the theme. I give it 5/5 stars :)
Much appreciated and everyone's right that it does have that limitation that it was vibed without loading design docs so the AI had issues bending back 'towards true mechanical interaction'
Glad you gave it a try!
Gave you an itch follow, if you like the thing(s) on my other page(s), consider doing the same.
Cheers!
--D
Main website:
https://exedexes1.com/
Nice game!
Glad you liked it!
Gave you an itch follow, if you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website:
https://exedexes1.com/
Game produced by AI. Still somewhat enjoyable in all its unintelligible glory. Thanks for your effort!
I mean this is the trouble with a badly specified (in this case....absent entirely!) design document at the -start- of the AI process.
maybe i should have fed it old scans of Rocky's Boots manuals, some PDF from Robinett's game in the 80's. lol
But gratified you gave it a try. With start-material crammed in there in the attachments, maybe the AI would have less-been about herding cats most of the jam length :)
This is a point because now these things can take in scraps of guidance at the start and produce far better assets/etc.
In just the last few months it's no longer only-text-input. So, that's now a thing :)
Cheers!
--D
main website:
https://www.exedexes1.com/
It took me a little while to find my footing — some prior knowledge of the mechanics definitely helps! A small tutorial would make it so much more approachable for everyone though.
The concept is really interesting and there’s something special here — hoping to see it developed further! 😊
It's too complicated for me, but the idea is good.
This needs some type of tutorial. I read instructions twice and still had no idea what was going on. Maybe I'm not smart enough like an Engineer !? :)
Your Friendly Developer has no idea either, I mean it was the result of arguing back and forth with AI without a proper design document so it was only gradually teased into a game. It just boils down to "hopefully clump things together and hit X to autosolve and walk around. Weird interactions will happen which might kill you like a traditional roguelike. Good luck!" And the after-descriptions are valid to the combos of the pieces but other than that its just totally irrational.
Glad you gave it a try though! gave you an Itch follow. If you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website:
https://exedexes1.com/
See the game's page out on profile to see the comments, of which there are quite a few.