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A jam submission

Avoid the Void - Demo (Alpha)View game page

A roguelike deck-builder puzzle platformer in which you don't controller the character directly.
Submitted by erebrus, angelalb, Thom13made, skwid — 11 days, 13 hours before the deadline
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Avoid the Void - Demo (Alpha)'s itch.io page

Results

CriteriaRankScore*Raw Score
Was the improvement accomplished#14.5004.500
How sufficient was the improvement#14.0004.000
Does the improvement move game in the right direction#14.5004.500
Overall#14.0004.000
Was the improvement free from bugs#23.5003.500
How creative was the improvement#33.5003.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Describe the improvement that you have been working for this jam
https://erebrus.itch.io/atv-demo/devlog/1494551/avoid-the-void-demo-prototype-15

Describe your game in one sentence
A roguelike deck-builder puzzle platformer in which you don't controller the character directly.

What feedback are you looking for
If you can: https://forms.gle/QEftg2RxcEHjadhw6
Otherwise main questions are:
- is the new sprite size enough to make it clear you can't squeeze through a 1 tile high gap (because the character is 2 tiles high)?
- Is the onboarding (2 micro levels with a restricted deck) ok (without tutorial) or is it the tutorial still needed to learn how to play?
- What do you think of the rewinds mechanics?
- How difficult/frustrating is the game?

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Comments

Submitted

I played it and I think it improved from last time.
I noticed some visual updates, looks good.

Also I like addition of tutorial like level, helps to smoothly progress. Although it can be annoying because there is not proper save and you're force to start from that level all over again. I'd suggest to let player start from level select even after giving up.

Rewind made it too easy, but for someone it could be useful.

I won't say it was frustrating. Some levels were tricky but I quickly realize what to do. Though I played about 5 levels, there could be some brutal levels I didn't saw.

Submitted(+1)

Cool game, it was fun and has nice lemmings vibes!

One bug I got on firefox: The tutorial escape message didn't go away:


Developer(+1)

Thank you. Yes. We missed that bug, but we fixed it meanwhile. 

Slay the Spire and Lemmings are our references. I'm glad you enjoyed it :)