Play gear-souls
GEAR SOULS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #177 | 2.778 | 2.778 |
| Theme | #227 | 2.889 | 2.889 |
| Overall | #280 | 2.589 | 2.589 |
| Graphics | #282 | 2.611 | 2.611 |
| Gameplay | #303 | 2.444 | 2.444 |
| Innovation | #352 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I can't even go over the 2nd ledge lol
Sorry guys! ๐ This was may very first game and I overdid it with difficulty curve. Thanks for comment and playing! โค๏ธ
very very entertaining. I reached the first checkpoint...from there on so difficult :--D
Well done overall
Thanks a lot! Definitively I need to balance the difficulty. But I love you have enjoyed the first part. Thanks for gaming! ๐๐
I love the game's physics and the feeling it conveys; it was a lot of fun and kept me entertained for quite a while. Everything is very well done, and I assure you it deserves a 5/5 star rating.
Thanks a lot! Is nice to know you liked the physics and momentum feeling. I hope you had passover the first checkpoint... ๐
Nice game!, the momentum physics are nice but a bit of a pain for a platformer hahaha. I got to get good.
Thanks bro! Definitely I need to balance the difficulty curve, but I love you liked the momentum physic. ๐
Very tough platform game. I love the idea with the momentum physics but it made a few of the jumps a bit hard to make. There was a nice rhythm making jumps when you memorized a section which game sonic vibes which was my favorite part
Thanks for playgin and quoting Sonic! That was my main inspiration for the physics. I'm trying to find a balance between velocity, momentum and exploration. But definitively I need to manage better the difficult curve.
I reached the first checkpoint
Great! Very few users have pass over this point. It seems I need to manage better the difficulty curve. But even with that, I hope you've enjoyed the game.
Yes, it was fun. I think it's entirely possible to develop the idea into something more complete. But there aren't many fans of hard side-scrolling platformers
Cool game! The physics could be easier to handle.
Thanks a lot! I love that you liked the physics. This is my ever first game, and definitively I must learn to manage the difficulty curve.
It looks nice but the movement is way too muddy. I couldn't make it off the second platform.
Thanks for your feedback! This is my ever first game, and definitively I must learn to manage the difficulty curve.
My first game didn't even have graphics, so you're already ahead of me!
I found it very difficult from the start, I arrived to the checkpoint on the right but impossible to go further. But cool physics and sfx.
Thanks for your feedback! This is my ever first game, and definitively I must to manage the difficulty curve.
The momentum physics were interesting! It was pretty tough though, especially with the one block wide platforms just after the first checkpoint. Maybe a little more buildup to difficult jumps would be good to help the player practice. Nice game though!
Thanks for your feedback! Great that you liked the momentum physics, that was the original idea in all of this. This is my ever first game, so I still have to learn a lot.
I like the momentum physics! It adds a fast pacing that a lot is unique from a lot of platformers.
Oh, thanks a lot! I tried to put all my love for the 16-bit classic games. Thanks for playing!