Play game
CRAB MUSIC's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 4.262 | 4.262 |
| Innovation | #11 | 3.892 | 3.892 |
| Overall | #15 | 3.643 | 3.643 |
| Graphics | #36 | 3.785 | 3.785 |
| Gameplay | #111 | 3.246 | 3.246 |
| Theme | #196 | 3.031 | 3.031 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.








Comments
Awesomem music and 3d graphics! But i couldn't understand the gameplay other than spamming the spacebar + scroll wheel button
Thank you! I’m glad you liked the music and visuals (ツ)ノ
This game is fantastic! Very innovative concept and gameplay. As a musician myself I was very entertained, but I understand some people can feel a bit frustrated with the apparent randomness, so maybe a more detailed tutorial would be nice?
All in all, great work and looking forward to playing it again when more songs are added! :)
Coming from a fellow musician, your words mean a lot to me! I prioritized expressive freedom over rigid rules, which led to that “random” feel, but I definitely agree that a better tutorial is needed to bridge that gap (ツ)ノ
Hi! Streaming your game now:
Thank you for the stream! I was so happy to see you go back to the page to understand the mechanics and play through every single track. Seeing you dive that deep into the game really made my day! (ツ)ノ
Not gonna lie, I had no idea what I was doing. But the music was awesome and the crab drum was super cute! >.<
Thank you! (ツ)ノ
Looks and sounds great! I assume I have to try to not match your previous patterns, although the bars went by so quickly. Still, pretty unique concept!
Thanks for playing and sharing your thoughts. (ツ)ノ
using the mouse wheel was an interesting concept. I liked the music and it was fun to play. Good entry
Thank you so much! That means a lot to me! (ツ)ノ
Most of the time I didn't understand what I was doing, but the musics and feels are pretty good. Nice work.
Thank you! I realize that the best experience is one where the mechanics are clear without words, so I’ll work on improving that in-game guidance.
In the meantime, I’ve put together a devlog that dives into the “how” and “why” of the gameplay. If you’re curious about what’s happening under the hood, I’d love for you to check it out! (ツ)ノ
The idea of changing the velocity with the mouse wheel is very unique. It really makes the rhythm game feel much more human and alive. Great job on the gameplay!
Thank you! I really wanted to move away from the robotic “perfect hit” and give players more control over the weight and texture of each sound. Hearing that it made the experience feel more human and alive is exactly what I was aiming for! (ツ)ノ
What a vibe! The rhythm and beat feel great, and the whole thing plays more like an art piece than a traditional rhythm game — in the best way. Really enjoyed the experience!
Thank you! I’m so glad the sensory experience resonated with you! (ツ)ノ
I never really understood what I was doing, but the music and graphics are excellent! Great Job!
Thank you! I’ll work on clearer guidance next time, but I’m so glad you enjoyed the vibe! (ツ)ノ
I only vaguely figured out the controls, but the energy, music, and presentation was simply excellent
Thank you! I wanted the experience to be driven by raw intuition, so I’m thrilled that the audio impact and momentum reached you. I’ll definitely work on balancing that wild energy with clearer guidance next time! (ツ)ノ
The whole vibe of the game is fantastic. Not sure I ever figured out the controls. I just spammed the space bar and the scroll wheel and got the top score. Cool game.
Thank you for playing! (ツ)ノ