This jam is now over. It ran from 2026-04-13 15:00:00 to 2026-04-26 15:00:00. View results

Check out the winners announcement!

Gamedev.js Jam 2026 winners

Gamedev.js Jam celebrates Web games - build an HTML5 game within 13 days of the jam on a given theme, it runs between April 13th and 26th. Also, there are prizes!

Theme

This year's theme is... Machines!


Remember that your entry will be judged based on how well you implement the theme, but you can interpret it however you like.

Participating

Join us no matter your skill level - this game jam is a perfect opportunity to create your very first game, or build a prototype for your next commercial hit. Almost two weeks of development time should be more than enough!


You can use #gamedevjs hashtag on X/Twitter to share your progress, ask for feedback, see what others are building and hopefully help them out if they need it. There's also a Discord server for direct communication!

Use of AI is totally allowed, and even encouraged, as long as you don't break any copyright laws.

Submitting

Submit an HTML5 game between April 13th and 26th 2026. It can be a solo submission, or a team effort (no hard limit on the team size). You can even submit more than one entry if you want to. Submitted games should have English as the default language.

Voting

Voting will be open to all who submitted a game, and will happen for 13 days right after the submission period ends - between April 26th and May 9th. Overall winners will be announced on May 10th, and challenges on May 11th.

Games will be voted on based on a given criteria: Innovation, Theme, Gameplay, Graphics, and Audio. The Overall ranking will be based on the summary of those.

Partners

Challenges

There are optional Challenges in the Jam - entries submitted to those will be judged separately by the panels of dedicated experts, and each offer unique prizes for the best games. 


You are free to take on any of them, or even multiple at once.

Prizes

There are three levels of prizes: for all the entries, for given criteria, and for Challenges.

Overall prizes:

Open Source Challenge prizes:

Build it with Phaser Challenge prizes:

YouTube Playables Challenge prizes:

  • 1 × featured marketing in Discord
  • 5 × Gemini AI Pro for 12 months
  • 10 × fast track to Playables
  • 10 × swag

Deploy to Wavedash Challenge prizes:

  • 1st place: $1000
  • 2nd place: $750
  • 3rd place: $500
  • Honorable mention: $250

Ethereum Challenge prizes:

  • 1st place: $130

Experts

Panel of experts giving feedback to your entries (with their top5 picks each), or judging games from given Challenges.

Engines

You are free to use any game engine or library as long as the build/export is playable in the browser (so Unity or Godot are absolutely fine). We recommend using Phaser, Defold, or GDevelop, you might also consider Cocos, 8XR, or Kaplay, if you'd like to aim for multiplayer you can check Colyseus or Modd.io, and if you need an extra challenge, you can try the js13kGames-specific size-constraint ones like Kontra, Goodluck, or LittleJS.

Rules

The short version is: anything that can run on the Web in a browser without extra plugins is considered a valid jam entry. It's highly advised you create new content for the jam - submitting your old demos or already finished projects makes no sense.

If you have any questions or concerns please ask at the Community forums or join our Discord server.