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A jam submission

My Little PollinatorView game page

A tiny nanobot carries the last pollen on Earth. Will spring survive? 馃尰
Submitted by FramaZzZ, Volted-Rat
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My Little Pollinator's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24.5004.500
Creativity#34.4294.429
Overall#54.2684.268
Presentation#84.3214.321
Cozy Spring Vibes#383.8213.821

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

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Submitted(+2)

Great work! Its a fun platformer game! I love the vine growth mechanics. Controlling the growing vine and navigating my way forward is enjoyable :) but if I don鈥檛 reposition the character correctly, I can get stuck. However, resetting to the last checkpoint solves that issue. I also adore the game's art style :) especially the character animations, they're so good! Keep up the great work!

Developer

Thank you so much, our artist really did a great job!

Submitted(+2)

This was fantastic! First off, I was amazed when I got the bad ending and realized that this puzzle-platformer also had resource management! The fact that you do not get pollen back after a reset stops players from brute forcing the puzzles and encourages replays so they can find optimal ways to complete the puzzles! the art and animations are also great, and the movement is fun too! I could seriously see this being expanded to make gameplay smoother and more refined and have a couple more levels. Truly awesome!

Developer

Thank you so much! I really appreciate that you found it fun!

Submitted(+2)

The character animations are so smooth! The vine-growth mechanic is also really interesting. The whole game experience is very seamless—great job!

Submitted (1 edit) (+2)

Right off the bat, incredible character design and animation!!! What an adorable lil guy!

Leaving thoughts as I play:

  • The vine growing mechanic kinda reminded me of some segments in Drawn to Life on the DS
  • The sound design is really good and I love how the pitch of the vine growing tells you how close it is to being finished
  • Mechanics are introduced in a safe environment to teach the player how they work before then being used in more dangerous situations
  • Alternate routes are a great idea for introducing a risk/reward system to the player (more difficult, less pollen-consuming / easier, more pollen-consuming)
  • Played again to conserve pollen and get the good ending

This game was very very cute and I loved it a lot! In terms of bugs, I don't think I came across a single one! I noticed that my pollen was draining a little in windy areas despite having blocked the wind (maybe intentional?)

The art for this game is incredible and was the forefront of my enjoyment with this entry. Truly incredible to see what art and animation can be made in such a short amount of time!

Incredible entry, congrats, and I can't wait to see more! :)

Developer(+1)

Thank you so much for this incredibly detailed and thoughtful review!!  it honestly means a lot that you picked up on so many of the intentional design decisions! The pitch mechanic on the vine was something we were really proud of, so it's awesome that it registered. And the level design around teaching mechanics safely before ramping up difficulty was very much deliberate, glad it came through!

The Drawn to Life comparison is such a cool observation, honestly hadn't thought of it but it makes a lot of sense!

About the wind bug, you're actually right that something weird happens visually! The pollen bar changes color as if it's draining faster, but the actual pollen drain isn't affected. It's a visual feedback bug we noticed after submission and will fix in a post-jam update.

Really loved your entry too, incredible work for a jam. Congrats to you as well!! :D

Submitted(+2)

I bet on this one for winner of the Jam. Btw, I can't help but notice that the game file has "Demo" in the name, so does that mean you guys have plans for the future of the game? 

Developer(+1)

Both the artist and I (the developer) are very happy with the game's outcome. In fact, we even continued developing it after the deadline so we could update it as soon as the jam ends. So yes! We intend to continue with the project.

Thank you so much for playing!! This comment means a lot to us!

Submitted(+2)

I think this one is my favorite by far! Very creative mechanics, movement and animation is very smooth. Plus the ending was so cute! Great job, this is absolutely perfect :D.

Developer

Thank you so much, this genuinely made our day! We're a small team of three and poured a lot of heart into this one, so hearing that it stood out means the world to us. Really glad the ending landed the way we hoped, it was important to us that it felt earned :D

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