Play Vessel
Vessel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.003 | 4.167 |
| Overall | #3 | 3.443 | 3.583 |
| Originality | #5 | 3.363 | 3.500 |
| Presentation | #5 | 3.843 | 4.000 |
| Fun | #10 | 2.562 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Controls
WASD - move
LeftMouseButton to interact
How did your game implement the theme?
The theme is the core of the gameplay. You play as a parasitic lifeform that cannot survive or progress without a host. To overcome obstacles, you must infect and control different creatures, using their unique abilities to navigate the world and find your ship parts.
How many people worked on the game,? (Including you)
1 person
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Comments
nice idea, the hit boxes were kinda finicky throughout but great job on finishing!
Spikes had way larger hit boxes that they lookes like. And coming out of animals was weird. Rest is good.
Peak Opening but being a fish, kissing the dirt actually kills cuz how would they breathe??? 10/10 logic
maybe i should have given them oxygen tank
I thought the intro and graphics were really good. My only issue was with taking control of the animals. It was awkward trying to click on them, & I didn't really know how to exit the animal. I would just spam click outside of the water/sand and sometimes that worked. Overall though it was still a fun and visually appealing game
definitely my favorite opener so far, but the gameplay felt a bit tedious. having to click on the enemy seemed odd, and the collisions felt weird
Okay first stuff, I love thee opening cutscene, explaining the story through image instead of text is really smart I think. The art here is insanely good! Here are some things though:
At the start I tried to go to thee right side but then realized there is just an invisible wall there. you should replace it with an actual wall.
The collisions of the spikes feels a little bit to big.
Overall really nice game, simple and fun!