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Rules In Ruins's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #1 | 4.500 | 4.500 |
| Concept | #27 | 3.750 | 3.750 |
| Overall | #32 | 3.500 | 3.500 |
| Enjoyment | #45 | 3.167 | 3.167 |
| Presentation | #89 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Daniel Lin and Kevin Zhang
Software used
Unity
Use of the limitation
The game is focused around rapidly changing rules
Cookies eaten
1
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Comments
This game is good as hell !
Pretty solid and fun! The actual activateable rules were confusing and I kept not understanding how to interface with them, but otherwise it was a very clever and intuitive game!
Fun game! I like the direction you went with different rules!
This game is awesome! Really cool rules, loved having a small amount of control by saving rules. Super fun!
Very fun gameplay loop and I enjoyed the ways the rules change the gameplay for both enemies and player.
Nice implementation of the limitation. Very clear and straightforward. Good work!
Great use of the limitation.
A very interesting concept. The way you implement the limitation is very straightforward too. Goodjob
Very fun gimmick! I honestly loved how many sets of different rules there were. Loved the enemy attack variety as well, great job!