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IceCubeInHell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #80 | 1.833 | 2.857 |
| Audio | #85 | 1.650 | 2.571 |
| Visual | #94 | 1.650 | 2.571 |
| Overall | #95 | 1.375 | 2.143 |
| Fun | #96 | 1.375 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
No AI.
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Comments
Honestly, the controls made it no-deal for me - I kept sliding away off-screen and it was generally just too hard to control. Maybe that's me coming from a classic bullet hell games standpoint so muscle memory makes it harder.
Maybe designing it less like a traditional bullet hell and more around the sliding physics... I have no idea how this would look like (and the controls may need to be changed to tank-style maybe), but it feels there's something to explore here.
The idea itself is a lot of fun though! I keep coming to this game and how the sliding can be played around with in my mind.
In my opinion, with a bit more work this could be a cool game! Thanks!
Nice idea for game and It was decent fun but I found game too floaty overall, it was hard to control and few times i slipped off screen and lost track where I was. I like idea of the game but that need bit of work. Still good game
The sliding physics are an interesting idea. I wonder what a game would look like with a lot of patterns more explicitly designed around them.
Really nice concept! The physics take some getting used to, but overall a fun game and a solid entry!
The ice physics aint it, in my opinion. Game feels very floaty, which made dodging very frustrating, i experienced a glitch during the fire boss where i couldn't return inside the play space anymore, after respawnign i couldn't fire, had to reset the game entirely. Only made it maybe halfway through the wall boss, i don't know what was hitting me but it was hitting me for an 8th of my life at a time in very quick succession.
The concept here is interesting tho! and i can't say i didn't have fun beating the fire boss, your music is rad and your art style is simple but effective!
I beat the two bosses.
While the lack of sound effect (and visual feedback on hit) make the game a bit floaty I had a lot of fun anyway. Both enemies look great, the game controls well and offers fun bullets to dodge, the ice mechanic is cool and the difficulty is perfect for the jam for me.
Thanks for sharing!
Amazing concept for the game loved the visuals and sound great job