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DIRECTIVE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #52 | 2.661 | 3.167 |
| Fun | #61 | 2.731 | 3.250 |
| Overall | #66 | 2.591 | 3.083 |
| Theme | #79 | 1.890 | 2.250 |
| Visual | #80 | 2.170 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
List of names in the end of the game (it wasting time if i made it my myself)
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Comments
I like the choice to use high-contrast visuals, as it works really well with the bullet-hell genre where visibility is important. Upon replaying, I found that the gameplay subtlety incorporates the narrative in clever ways, especially at the part where some of the enemies are hesitant to fire back. I wasn’t sure how the theme was incorporated at first, as some effects like the shrinking bullets weren’t immediately noticeable, but regardless, this is a pretty well-polished game!
Nice fun game, fit bullet hell style very well, wasn't easy game to play with the laptop but still had good fun playing it. Art simple but work well, easy to see enemies and projectiles, could get very chaotic at times when there alot shooting and boss took few tires.
Good work on the game, it was fun
The narrative here is really really strong! very Spec Ops: The Line! i know everyone and the mother in this comment section keeps bringing up games this reminds them of but the room with everyone who just placidly ran from me into the corners, only shooting if i got close, really reminds me of Spec Ops, and i love games where you were the bad guy all along c:
Gameplay is good but only your boss seems to implement this shrinking bullet mechanic, everything played a bit too fast for me to play strategically but that seems to have been the intended design, so runnign and blasting through felt very visceral and real. I think this could get expanded and be a really great standalone experience!
Thank you for trying our game! I'm very happy that you enjoy our game and the evil twist >:), Thanks for your feedback on that bullet shrinking mechanic
Thanks for playing our game!
Not gonna lie i create that enemy design just to tell "There is something wrong" before fight the boss, glad you catch that clue!
Genuinely paused for a moment and tried to see if i could go on without killing them, it made me question the design until i saw the ending and it really clicked, very cool and special moment. you should be proud of it c:
Nice game really fun and definitely gives me some ape out vibes lol:)
MISSION COMPLETE
The game is fun! The music is catchy and the game looks clean, it controls well and plays just fast enough, the bouncing/shrinking bullets of the commander are a cool implementation of the theme and the difficulty is appropriate for the jam.
EDIT : I totally forgot to mention the Intro and ending text sequences, they definitely set the mood.
With the length of the game clicking was fine but if given the choice I would have preferred auto-fire.
Thanks for sharing!
Thanks for the feedback. We will definitely work on the suggestion in upcoming days. GLHF!
Well scoped. Smooth gameplay. Love the vibe.
Thank you for trying our game!
Short and sweet. Got some Hotline Miami vibes, which is great, also liked the music.
Thank you for your feedback. Music is such a vibe <3
Hey, I am the composer. Glad you liked the music!