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Game with Nuno's Sprites and also some bullets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #12 | 3.778 | 3.778 |
| Fun | #43 | 3.000 | 3.000 |
| Overall | #56 | 2.889 | 2.889 |
| Audio | #63 | 2.389 | 2.389 |
| Visual | #66 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
Music:
https://fablefly-music.itch.io/one-two-exterminate
https://shononoki.itch.io/bullet-hell-music-pack
itch.io
normal/medium enemies: https://disruptorart.itch.io/tiny-ships-free-spaceships
big/boss enemies: https://free-game-assets.itch.io/free-enemy-spaceship-2d-sprites-pixel-art
animated bullets: https://ansimuz.itch.io/warped-shooting-fx
normal bullets: https://wenrexa.itch.io/laser2020
player: https://foozlecc.itch.io/void-main-ship
Font from https://www.dafont.com/
Background generated by: https://deep-fold.itch.io/space-background-generator
Are you using any AI generated assets?
No AI
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Comments
it's easy to spend time with this survivors-like game, it doesn't reinvent the wheel but it's fun! i got so small i could barely see myself on the screen and then got some speed update an it kinda felt i made my game harder haha. very nice jam entry!
WINNER I had 414 points at this moment and eventually died with 1298.
While it's not as cool as its name it was still a very fun boss fight, I liked that it was just hard enough and the rise of power was real, I felt like a warmachine at the end (but the opposition also had words to say which made it even better).
Of course some sound effects would enhance the feeling.
Thanks for sharing!
I love survivorlikes like this one, tho i found random upgrades a bit frustrating (one of my runs i got nothing but health ups for the first wave, making it a very slow round) and i experienced a bug of enemies spawning outside the play area. The final boss proved too difficult for me, the wall of bullets protecting the smaller enemies became too hard to overcome, and there being no invulnerability frames upon taking damage meant i inevitably got cornered and lost all my health trying to dash out of the corner.
It was a fun play tho so thank you for letting us play it c:
Thank you for the feedback! Originally we thought of making the upgrades a "choose 1 out of 3" mechanic, but we didn't have time to implement enough different upgrades to make it worthwhile unfortunately
Haha, I love the boss name, very fitting.
The gameplay was pretty fun. I pretty much opted to stay shrunk the whole time for the increased movement speed and smaller hitbox. The power-ups were extremely helpful too, and each augmentation could be felt immediately, which made collecting them feel really rewarding. The dash ability was done well too. It was very effective and definitely became my emergency "get me out of this whole area immediately" button. This was a fun and addictive entry.
This was such a bullet hell! super fun. great job!
The game uses the theme very well! Great job!
Really cool! :)
This fits the theme really well :)