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Xavier's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| DOES IT WHEEL | #14 | 4.182 | 4.182 |
| DOES IT MOVE YOUR BODY OR MAKE YOU FEEL THINGS | #22 | 3.091 | 3.091 |
| Overall | #23 | 2.758 | 2.758 |
| DOES IT LOCKPICK | #25 | 1.000 | 1.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Steam Collection
Yes
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Comments
I wish I had an opportunity to rotate the wheel -- sometimes I'd pick a spell and basically be guaranteed to not have enough mana no matter what I do.
Besides that, I think it was a cool use of the wheel for a battle system. I like using it to generate mana -- I think that concept alone has legs. Cool aesthetic as well!
xavier seems like cool guy
this game has a new type of wheel going on
Cool idea, it has potential, but it is a little bare bones.
I love the bobbing animation. Also the enemy design, especially the shadow that looks like a goblin.
As others mentioned, I wish there was a bit more about what the spells did/required.
I previously mentioned that I loved the character's coat.
Now, seeing it in motion, I also love his BIG STEPPYS.
10/10 would have him march back and forth on the bottom of my desktop
The idea seems very creative! Wish the spell information was a bit more clear...
although pretty confusing, i'd say its a pretty nice game!
Fun game, not really sure how to with though.
Yeahhh I kinda ran down the clock, so right now it's kind of an endless runner
i enjoy having to calculate the wheel points to hit a target so combat built around it is great! wish some more details about the spells were obviously presented, even as like a lil debug textbox.
LETS GROOVE TONIGHT