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Bullets of Hatred's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #90 | 1.278 | 1.278 |
| Fun | #92 | 1.500 | 1.500 |
| Audio | #92 | 1.222 | 1.222 |
| Overall | #93 | 1.556 | 1.556 |
| Visual | #95 | 1.556 | 1.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Autofire survival games like this, magic survival, and vampire survivors all have one big problem to solve; how do you impose difficulty when the player? Survivor games like this thrive because they're more math problems than skill tests, having the player navigate complex upgrade trees and hunt for powerups and items to improve their damage to escape the hordes. without those elements, there's really no reason to do anything other than jsut stand there. this is the beginnings of a survivor style game, it just needs more elements to really get there.
Game has a obvious difficulty problem.
After few minute i try to kill my self but it`s not possible, because i guess wave and creatures has a constant values therefore our gun always one shotted them from first beginning.
That`s why you`re becoming invincible and game play it self
It is fun but you can just stand still and your fine lol:)
I had the same experience, like others mentioned, the game still lacks some balance it felt like the game was playing itself rather than me playing it
I feel like it still needs a little polish, essentially the only way to lose is to run directly into the enemies, if I just afk the whole time the player survives just fine
I personally love games with autofire, especially arena survivals. So right away that hooked me in. However, I think the player is a little too overpowered? I was afk for at least 5 minutes and didnt take any damage!