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A jam submission

Sojourner II Beneath MarsView game page

A Mars rover survival horror where every action drains your battery.
Submitted by Ten Zły — 56 minutes, 31 seconds before the deadline
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Sojourner II Beneath Mars's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#124.1674.167
Theme Interpretation#323.6673.667
Overall#433.2923.292
Polish#493.1673.167
Audio#562.9172.917
Art#603.2503.250
Gameplay#1042.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Whoa, what a cool game! I love the controls the way they are, makes me feel like I'm controlling it from earth (because of the delay). Well done!

Submitted

I enjoyed this! I like the creature, and liked the resource gathering. The controls are a lil janky but I guess that is the price you pay for being a rover on Mars lol

Submitted

Struggled with the steering but figured it's probably how a rover would steer. Had me panicking when I go stuck against the walls. The creature has a really creepy animation as I observed it safely under the sunlight. Managed to complete it in 14 minutes. Good job!

Submitted (1 edit)

Love it! You did a great job simulating a rover experience, and I was on the edge of my seat for the first half of it! Great atmosphere, sound effects, and I liked the UI being flavorful but also useful. The intro being voice acted was also not what I was expecting! 

My main critique would be the controls. I am actually a fan of the signal delay, but the way the rover gets stuck on walls, even if realistic, feels bad due to it being disorienting. Just touching that up would improve a lot. Another thing is that in my experience, the creature wasn't much of a threat. I love how it looks and its sound. It just wasn't all that aggressive towards me, and I only encountered it once. 

Otherwise I really thought the upgrades were cool because they felt useful. The energy usage boost on some of them was negligible, but as far as balancing goes it was good, and I liked that you added it because it offered some incentives besides just progressing the game. Overall I'm super impressed with the style and that you got a nice horror game out in time!

Jam HostSubmitted(+1)

Interesting concept, and great usage of the theme.  The controls were a little frustrating and took some time to get used to, and I thought the overall darkness was a little too punishing.  Overall well execution for that style.