Hi,
Over the last year, I’ve been developing a first-person game in Unreal Engine 5 that starts as an exploration/sightseeing experience and gradually turns into a horror game.
For more information about the project, please check out my page:
/blog/1394027/geobot-geogeusser-with-scary-twist
The gameplay, levels, and story are all completed, but the main character is currently not original — I’m using a VTuber model as a placeholder.

I’m not very experienced with Unreal Engine 5’s animation framework, so I’m looking for some help with that. I also don’t use Blender.
What I currently need:
- Lip movement while the character talks (it does not need to be perfectly synced)
- If possible, basic movement animations so the character can walk and follow the player
- The ability to export animations from the default UE5 Mannequin
Any additional help is also welcome (except voice acting).
This project is currently unpaid. I’m only looking for a few small contributions to help strengthen the project for pitching. If I successfully secure funding, future work will be paid.
I’m happy to talk here or on Discord: samoblue
Thank you for reading ♥