I wish we got a little closer to the gameplay, the art looks fantastic but it's too small to be particularly readable. Environments got a bit confusing, and i'm still not entirely sure if we had a healthbar and could die? I think this is something really unique, and i would love to see more however c:
Play game
Mech and Cheese's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #36 | 3.000 | 3.000 |
| Audio | #46 | 2.810 | 2.810 |
| Overall | #50 | 2.952 | 2.952 |
| Fun | #50 | 2.905 | 2.905 |
| Visual | #56 | 2.905 | 2.905 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during this jam. Except sfx, got it from https://freesound.org/ with CC0 license
Are you using any AI generated assets?
No AI
Comments
I defeated the boss.
It was cool. I really like the 2d part of the art, the enemy death animation especially is great. The game controls well especially for a 3d game, the field of view is always perfect, The music sets the mood and the sound feedback add sturdiness. Not sure what my life was but I got hit once in a while so the difficulty seems appropriate as well.
I like that the enemies distinguish well from the environment, and in a vacuum it's good, yet I can picture some white, cartoony environment would fit better with the other parts of the game.
Thanks for sharing!
Without any screenshots i did not know what to expect and i was pleasantly surprised !
This is a solid topdown 3D shooter, i like the hitscan laser weapon with the only firerate cap being how fast can you click XD
Story wise i gotta say the R.A.T.S accronym is genius !
I also liked how this seemed to blend 3D environments with 2D sprites (i say seem cause i wasn’t sure, the game window on your page is so tiny it makes it a bit hard to see you should make it a tad bit bigger :/)
And that tune is awesome as well really catchy stuff, for some reason it didn’t loop though and i was stuck with silence trying to find my way around the dungeon.
Now despite these small issues the game’s pretty fun and i really enjoyed playing it.
Well done :D
Thank you! This was combined together on last day so we were rushing (ᵕ—ᴗ—) For the art side, we have specialized 3D artist and 2D artist. So we’ve been doing both for any game jams we do together. We initially discuss making this game download only, but I guess they change their mind while I wasn’t looking (˶ˆᗜˆ˵)
Polished UI, and I really loved the interface transitions. The cel-shaded art style looked great on the models, and I liked the enemy death animations a lot. The feedback when damaging enemies felt nice, especially with the slight knockback and that satisfying ping noise. It made the shooting feel more responsive. I also liked that the shrink wasn't only useful in combat, but made moving through the dungeon feel faster and more fun too. The whole top-down 3D presentation had a lot of charm, and the concept was really fun. Glad I played this.
Thank you, you just compliment the whole team with that paragraph. Also thank you about that sfx comment. We got our sfx from freesound.org, which means we technically didn’t make all our asset. Fix our submission description, thank you! It’s what happen when deadline is close and we need to submit now (• ▽ •;)
the game plays so well and very funny theme with a rat and cheese, good game!!
I love the concept : the choice to do 3D is cool and well done, the music is awesome. Too bad there isn't much explaination inside the game in itself (controls, goals..) but I had a really great time playing !




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