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A jam submission

ResumeView game page

Restore motion to a world frozen in time
Submitted by Nevermind3476, Glacie — 10 days, 17 hours before the deadline
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Resume's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#33.5003.500
Audio#33.5003.500
Metroidvania#33.5003.500
Overall#33.5003.500
Execution#33.5003.500
Visuals#43.5003.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team/Developer
Nevermind3476

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Comments

Submitted(+1)

Nice and original and relaxing puzzle metroïdvania. I really like it. Visual, sounds, music all is pretty. I did it in 56 minutes.

(+2)

The visuals here have gotten a pretty big overhaul vs the jam version. The things that stood out to me the most were:

  • Pretty much every room is more decorated now.
  • The background near the start of the game with the giant clock in the distance surrounded by hills. I really like it. Invokes a sense of awe but also desolation seeing such a large structure in what otherwise looks like a wasteland.
  • The decorative gears in certain rooms. I think they're neat. I'm assuming they're being used as a visual indicator for when one of those giant clock rooms is nearby? Not super confident in that assumption though.
  • The little robot creature thing that you use to break into one of the clock rooms has a new "death" animation. It's now a little more clear that the creature cannot hurt you after goading it into breaking the wall.
  • The time radius power looks pretty different now. To be honest, I prefer the look of the old one stylistically. The lines just looked neat to me. The new one with the gradient does look smoother though.
  • Clock on the main menu turns the hour hand to face the menu option you picked. Pretty cool, although you don't really get a good look at it when you press "quit" specifically since it exits the game immediately.

Overall, the game looks much nicer now, which is... nice.

Also, it's a small thing, but I didn't like how the music would play for only a short time and then fade out. Wasn't a fan of it that much when I played the jam version either. I wish it would be on like most of the time, although I realize the way it is was probably intentional and that this is a personal preference thing.

Submitted(+1)

Short and sweet, but I kinda wanted more exploration.
Cool atmosphere and environment.
It would've been nice to bind the room reset to a key.
The elevator squeezed the beast through the floor a couple of times, behind the barrier, but he couldn't destroy it. Otherwise, it could've been a neat speedrunner strat.