Play game
Code Rouge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #10 | 3.100 | 3.100 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #20 | 2.700 | 2.700 |
| Gameplay | #25 | 2.700 | 2.700 |
| Visuals | #28 | 2.500 | 2.500 |
| How well does the game fit the themes? | #32 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h08
Leave a comment
Log in with itch.io to leave a comment.


Comments
I moved so quickly across the screen, in red mode specifically if I tapped the arrow on my keyboard I moved pretty far. I like the aesthetic and music, I could just be a washed gamer, but having this scale in speed/intensity could be helpful for the learning curve. Nice submission!
I did a quick recording of my gameplay to show you my experience: Code Rouge by TraditionPixel | Cap Recording
Wow this is VERY fast!
Haha thanks! And believe it or not, I actually slowed it down before releasing it! 😉
Great job, was fun to strategize how to move to group red enemies and take them out at once
Thanks a lot! You nailed the core strategy—gathering the red ones for a massive chain-dash is definitely the most satisfying way to survive! Glad you had fun!
The very first game I open today - and there is AN ACTUAL GAMEPLAY inside! A learning curve! Even kind of an original idea!
This Trijam is gonna be like no other!
That is incredibly kind of you, thanks a ton! I really wanted to build something with actual depth despite the short time limit. I’m thrilled to hear that the idea resonated with you.