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A jam submission

Code RougeView game page

For the Trijam
Submitted by TraditionPixel — 15 hours, 51 minutes before the deadline
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Code Rouge's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#103.1003.100
How do you rate the game overall (you can consider fun, dev time, etc.)?#202.7002.700
Gameplay#252.7002.700
Visuals#282.5002.500
How well does the game fit the themes?#322.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2h08

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Comments

Submitted

I moved so quickly across the screen, in red mode specifically if I tapped the arrow on my keyboard I moved pretty far. I like the aesthetic and music, I could just be a washed gamer, but having this scale in speed/intensity could be helpful for the learning curve. Nice submission!

I did a quick recording of my gameplay to show you my experience: Code Rouge by TraditionPixel | Cap Recording

Submitted(+1)

Wow this is VERY fast!

Developer(+1)

Haha thanks! And believe it or not, I actually slowed it down before releasing it! 😉

Submitted(+1)

Great job, was fun to strategize how to move to group red enemies and take them out at once

Developer

Thanks a lot! You nailed the core strategy—gathering the red ones for a massive chain-dash is definitely the most satisfying way to survive! Glad you had fun!

Submitted(+1)

The very first game I open today - and there is AN ACTUAL GAMEPLAY inside! A learning curve! Even kind of an original idea!
This Trijam is gonna be like no other!

Developer

That is incredibly kind of you, thanks a ton! I really wanted to build something with actual depth despite the short time limit. I’m thrilled to hear that the idea resonated with you.