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A jam submission

Bounty HuntedView game page

Prototype Bullet Heaven
Submitted by brianchz — 1 hour, 11 minutes before the deadline
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Bounty Hunted's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#1042.8403.667
Audio#1252.4533.167
Fun#1252.4533.167
Theme#1312.5823.333
Overall#1532.2132.857
Accessibility#1561.9362.500
Originality#1731.8072.333
Graphics#1891.4201.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
Being bounty hunted, accumulate bounty from killing hunters

Discord Username(s)
Brianchz, Kilat, BarbatosLE, radzo73

GWJ Participation Level
3

Team Size
4

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Comments

Submitted

Took a little time before I know what is going on because the first two attempts had the hunters spawned right around me haha, so I immediately died, or maybe it's just a skill issue. But after that it was actually kinda fun moving around and shooting while dodging.

Submitted

Took a little time before I know what is going on because the first two attempts had the hunters spawned right around me haha, so I immediately died, or maybe it's just a skill issue. But after that it was actually kinda fun moving around and shooting while dodging.

Submitted

I agree with the comments below, I also think some post hit invincibility would be nice so you don't get immediately obliterated in a scenario where you're taking damage (makes the HP stat kinda useless). But good premise and still fun!

Submitted

I agree with Diluvian, the basis is cleary there but it's a bit hard to play with red-on-red. I also found it hard to read what the other enemy type was, and the bullets of the enemies were very fast, didn't expect that. I think even a few small adjustments would make a big impact on how the game feels!

Submitted

Great little game with a genra I love! Very nice work on the mechanics and all, but I really had a hard time seing the ennemies, them being red on a red background. I think juste tweaking that little detail would make the game 2x more pleasant. Congratz!

Submitted(+1)

Nice work. Seems like a good foundation for a survivors like game. i really struggled with even the second wave though since they often spawned in right next to me and it was pretty easy to get hit. Sounded good and felt nice to move around though. 

Developer(+1)

Thanks for the feedback! We ran outta time and balancing was one of the the things we weren't able to focus on.