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A jam submission

Ghostly HunterView game page

Submitted by game-fan-I-am — 6 minutes, 24 seconds before the deadline
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Ghostly Hunter's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#683.4003.400
Theme#953.0003.000
Fun#1212.5002.500
Accessibility#1222.5002.500
Overall#1252.5862.586
Audio#1342.3002.300
Graphics#1462.2002.200
Controls#1482.2002.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
You KO and carry bounties to a drop-off box.

Discord Username(s)
ss05170

GWJ Participation Level
2

Team Size
1

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Comments

Submitted

I like short games in a gamejam :) makes it possible to get many impressions and sample more of the submissions. I did run into a bug where I accidentally dropped one of my KO targets and couldn't pick it up anymore because it was behind an alive target.

Currently the targets get their faces only after you have to hunt them, which makes them stand out a lot. I think it might be interesting to consider giving all the targets faces from the get go, that way it's actually much harder to find the target!

Submitted

Nice work!  I enjoy games where I can play a few rounds quickly and piece together the game rules as I go. It was a little tricky to play on a laptop track pad with the right clicking, but i got the hang of it.  Congrats on your first wild jam!

Submitted

The idea of being a ghost that can phase through walls but then you have to navigate obstacles when you grab the corporeal stuff is pretty interesting. I think it just needed to be fleshed out a bit more, but still a charming game!

Submitted

Controls are quite tricky, otherwise I think the art could be more polished

Submitted

I also struggled with the controls a bit at first, but neat game (:

Submitted

controls are a bit confusing at first, but make sense after you get used to it. fun little game

Submitted

This was fun! I wasn't sure what I was supposed to do at first and kept accidentally killing the targets. I also would make the movement speed a little faster, as it felt slow to drag the bodies. Cool concept though and it was fun being able to teleport to the next target. Good job!

Submitted

Cute little game!