I like the clean aesthetic of this game! I think I encountered a bug on one of the early levels that stopped me from making progress.
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Tropical Timer Puzzle game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Enjoyment | #17 | 3.000 | 3.000 |
| Presentation | #18 | 3.000 | 3.000 |
| Art & Audio | #30 | 2.667 | 2.667 |
| Use of prerequisite | #32 | 1.944 | 1.944 |
| Overall | #37 | 2.444 | 2.444 |
| Use of theme | #50 | 1.611 | 1.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
Was made with Ziva
GameMaker
Wasn't made with GameMaker
Easel
Wasn't made with Easel
Comments
The artstyle is clean and minimal, and I like how you took Sobobun-style gameplay and added unique stuff that overall feels interesting. The music also fits well there, it feels energetic, like preparing for a tiny battle.
Really interesting concept for a puzzle game. I'm interested to see what this would look like with more than two blocks, might get wild
Pretty cool puzzle game! It took me a while, but I eventually finished it. Good work!
Interesting puzzle concept, took me a bit to understand what was going on, but I can see the potential for lots of cool puzzle levels using this core gameplay. Great work!
really nicely polished!
it also took me a while to actually figure out how the movement worked
only got to level 3 tho
good job :)
It's a pretty interesting idea, but I'm stuck on a puzzle, even though I have everything correct. Overall, the game is good, and the graphics are decent.









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