This feels like an intriguing structure and scenario for a game, and being able to choose from not only a set of missions but missions that may benefit (perhaps conflicting) factions is a cool bit of world building that coincides with mechanics. I liked the feel of the art and music too. I thought the base model ship felt a bit sluggish (maybe biased because our submission has a fast ship from a similar camera angle), but I can imagine in the full version of the game a lot of options for ship mobility would be available to unlock over time.
Play game
Hunt Galactic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #17 | 4.333 | 4.333 |
| Accessibility | #35 | 3.417 | 3.417 |
| Audio | #44 | 3.583 | 3.583 |
| Theme | #65 | 3.417 | 3.417 |
| Overall | #78 | 3.214 | 3.214 |
| Originality | #104 | 3.000 | 3.000 |
| Fun | #116 | 2.583 | 2.583 |
| Controls | #151 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
Hunt galactic bounties!
Source
https://github.com/ScribeAmanuesis/GWJ93
Discord Username(s)
Luveid, polytonic, uGustaHd, Val, Scribe
GWJ Participation Level
7+?
Team Size
5






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