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A jam submission

FIT MY BELLYView game page

Eat or explode. You have 80 seconds.
Submitted by 001 STUDIOS — 1 day, 23 hours before the deadline
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FIT MY BELLY's itch.io page

Results

CriteriaRankScore*Raw Score
Music & Sound#63.1233.200
Overall#122.4562.517
Graphics & Animation#132.6352.700
Technical#132.7332.800
Fun & Design#152.4402.500
X Factor#171.7571.800
Focus & Theme#182.0492.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

What actions did you assign to the three buttons and/or their combinations?
Press 1 to change to the default mouth size, press 2 to change the mouth size to small, press 3 to change the mouth size to large

Team Size

Solo (1)

Will you continue work on the game after the jam?

Yes - fun side project

How does your game apply the theme, TINY? (optional)
I think the theme in this game applies in several ways depending on your interpretation. For example, there's the fact that your stomach will never be too small to fill you up, and also that you constantly have to change the size of your mouth to fit the size of the food (which is stupid, but that's the idea; the game doesn't take itself seriously).

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Comments

Submitted

Got a little confused at the beginning on how the character was eating, but once I understood it was fun! I liked the concept :D

Submitted

Interesting concept, but I think that using mouse to control breaks the limitation of the jam? 

Developer

I understand that it doesn't; I know it has no real effect within the game, it's purely aesthetic.

Submitted

The art has heart but not much appart.

Submitted

I liked how silly this game was! I think the controls should be changed around though, it would make more sense if 1 changed the mouth size to tiny and 2 to medium, there also needs to be some text showing the controls on the game page or in the game. Also I think having mouse movement as a control goes against the jam focus.

Developer (1 edit)

Thanks for the review, I'm glad you liked it. I agree that the buttons could be more intuitive, which is why I wanted to add the option to assign buttons to your liking, but unfortunately I didn't have time, so I'll add it in a future update. As for the tutorial, I was going to add some instructions for playing in the game description, and the movement with the mouse does not violate the rules because it has no consequence in the game, it is just aesthetic. 👍